Public bug reported: Binary package hint: gnome-games
quadrapassel is flickering, the game field is visible only when the blocks are animated - so when the block is falling and is animated, the gamefield appears and then disappears, only the window background remains visible. If moving the blocks with the keys, the field remains visible because the keys cause the blocks to animate. Can anyone check with other videocard (NVIDIA, INTEL)? I have an ATI Radeon HD4300 ProblemType: Bug DistroRelease: Ubuntu 10.04 Package: quadrapassel 1:2.30.0-0ubuntu6 ProcVersionSignature: Ubuntu 2.6.32-22.33-generic-pae 2.6.32.11+drm33.2 Uname: Linux 2.6.32-22-generic-pae i686 NonfreeKernelModules: fglrx wl Architecture: i386 Date: Thu May 20 00:14:04 2010 InstallationMedia: Ubuntu 10.04 LTS "Lucid Lynx" - Release i386 (20100429) ProcEnviron: LANG=en_US.utf8 SHELL=/bin/bash SourcePackage: gnome-games ** Affects: gnome-games (Ubuntu) Importance: Undecided Status: New ** Tags: apport-bug i386 lucid -- quadrapassel unplayable because of flicker https://bugs.launchpad.net/bugs/583077 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs