Public bug reported:

Binary package hint: gnome-games

quadrapassel is flickering, the game field is visible only when the
blocks are animated - so when the block is falling and is animated, the
gamefield appears and then disappears, only the window background
remains visible. If moving the blocks with the keys, the field remains
visible because the keys cause the blocks to animate. Can anyone check
with other videocard (NVIDIA, INTEL)? I have an ATI Radeon HD4300

ProblemType: Bug
DistroRelease: Ubuntu 10.04
Package: quadrapassel 1:2.30.0-0ubuntu6
ProcVersionSignature: Ubuntu 2.6.32-22.33-generic-pae 2.6.32.11+drm33.2
Uname: Linux 2.6.32-22-generic-pae i686
NonfreeKernelModules: fglrx wl
Architecture: i386
Date: Thu May 20 00:14:04 2010
InstallationMedia: Ubuntu 10.04 LTS "Lucid Lynx" - Release i386 (20100429)
ProcEnviron:
 LANG=en_US.utf8
 SHELL=/bin/bash
SourcePackage: gnome-games

** Affects: gnome-games (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: apport-bug i386 lucid

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quadrapassel unplayable because of flicker
https://bugs.launchpad.net/bugs/583077
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