As additional info, I've been tracing the issue to see if it is somehow
related to something that Wine does. I've managed to keep returning
hackish values from the alsa driver loading code, all the way down (or
up the stack) to LdrInitializeThunk. Yes, I actually was nuts enough to
keep returning and handling hacked values continuously until I got to
LdrInitializeThunk.

I've tried running loops in all of these steps (and I mean ALL, around
14 or so functions) but to no avail, they continuously trigger the
error.

So, it seems that this must be something related to the way Wine is
being loaded? Maybe there are different conditions making its
interaction with the sound system vary? I don't know, my brain is
damaged because of all that pseudo-debugging.

If I can do anything to help, just say it.

-- 
Wine randomly cannot initialize sound
https://bugs.launchpad.net/bugs/502375
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