** Summary changed: - New stable release - 185.18.31 - available but see WARNING + New stable release - 185.18.36 - should replace 185.18.31 ASAP
** Description changed: As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this is the new, latest, stable driver. - For those willing to test it, it is also in the NVIDIA-VDPAU PPA - (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at - ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31. + See http://www.nvnews.net/vbulletin/showthread.php?t=137697 + http://www.nvnews.net/vbulletin/showthread.php?p=2071497#post2071497 - ************************************************************************************ - *** WARNING! I have tried it with both Intrepid and Karmic, and it completely fails to run, - *** leaving crash information in the logs. See comments below. - *** - *** Host system: Thinkpad T61p 6457-7WU, nvidia FX570M - ************************************************************************************ + This version finally fixes the problems with mobile GPUs that have + plagued the 185 series lately. I have tested it on Hardy, Intrepid, + Jaunty and Karmic. Please update this ASAP. It is important to replace + the defective .31 build as soon as possible. + + It is also in the NVIDIA-VDPAU PPA (https://launchpad.net/~nvidia- + vdpau/+archive/ppa), as well as being at + ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.36. -------------------------------------------------------------------------------- + + Release highlights since 185.18.31: + + * Fixed a bug that caused kernel panics when starting X on some mobile GPUs. + * Fixed an interaction problem between VDPAU and PowerMizer when using VDPAU solely as a display mechanism, and not to decode video streams. The GPU performance level should now be raised, if required, in this scenario. + * Fixed VDPAU to avoid "display preemption" in some cases where a VdpOutputSurface is deleted while it is still active (either queued or visible) in a VdpPresentationQueue. In particular, this can occur in MPlayer when using the "-fs" option, and could completely prevent VDPAU from operating successfully, depending on the exact timing conditions. Release highlights since 185.18.29: * Fixed a crash on certain mobile GPUs. Release highlights since 185.18.14: * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed. * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs. * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs. * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running. * Made CUDA compute-exclusive mode persistent across GPU resets. * Fixed the order of outputs in the GPUScaling nvidia-settings property. * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved. * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens. * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl. * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU. * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs. * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors. * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server. * Enhanced VDPAU's detection of the GPU's video decode capabilities. * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x. * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs. * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks. -- New stable release - 185.18.36 - should replace 185.18.31 ASAP https://bugs.launchpad.net/bugs/408561 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs