Public bug reported:

Simple apps that use Texture Actors cause a segfault.  I've attached a
simple test file, but some of the examples that come with pyclutter
don't work either.

/usr/share/doc/python-clutter/examples/rects.py works
/usr/share/doc/python-clutter/examples/hello.py does not work.

I've attached a simple file to re-create the issue.
If you set FAIL to False, it will render a black rectangle.  If you set FAIL to 
True you (or at least, I) get a segfault.

The following is the console output of the script:
==========================================================
NVIDIA: could not open the device file /dev/nvidiactl (Permission denied).

(./tmp.py:12837): Cogl-GL-WARNING **: failed to bind GLXGetProcAddress or 
GLXGetProcAddressARB
(0, 0) (48, 48)
Always get's here
Segmentation fault
==========================================================

ProblemType: Bug
Architecture: amd64
DistroRelease: Ubuntu 9.04
NonfreeKernelModules: nvidia
Package: python-clutter 0.8.0-1build1
ProcEnviron:
 PATH=(custom, user)
 LANG=en_GB.UTF-8
 SHELL=/bin/bash
SourcePackage: pyclutter
Uname: Linux 2.6.28-11-generic x86_64

** Affects: pyclutter (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug

-- 
Segmenation Fault when showing Texture Actor
https://bugs.launchpad.net/bugs/362260
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