Public bug reported: Simple apps that use Texture Actors cause a segfault. I've attached a simple test file, but some of the examples that come with pyclutter don't work either.
/usr/share/doc/python-clutter/examples/rects.py works /usr/share/doc/python-clutter/examples/hello.py does not work. I've attached a simple file to re-create the issue. If you set FAIL to False, it will render a black rectangle. If you set FAIL to True you (or at least, I) get a segfault. The following is the console output of the script: ========================================================== NVIDIA: could not open the device file /dev/nvidiactl (Permission denied). (./tmp.py:12837): Cogl-GL-WARNING **: failed to bind GLXGetProcAddress or GLXGetProcAddressARB (0, 0) (48, 48) Always get's here Segmentation fault ========================================================== ProblemType: Bug Architecture: amd64 DistroRelease: Ubuntu 9.04 NonfreeKernelModules: nvidia Package: python-clutter 0.8.0-1build1 ProcEnviron: PATH=(custom, user) LANG=en_GB.UTF-8 SHELL=/bin/bash SourcePackage: pyclutter Uname: Linux 2.6.28-11-generic x86_64 ** Affects: pyclutter (Ubuntu) Importance: Undecided Status: New ** Tags: amd64 apport-bug -- Segmenation Fault when showing Texture Actor https://bugs.launchpad.net/bugs/362260 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs