Public bug reported: Binary package hint: banshee
When using remote pulseaudio server, playing fails. output in console is: --- [Debug 19:43:56.572] Player state change: Idle -> Loading [Debug 19:43:56.702] Player state change: Loading -> Loaded [Debug 19:43:56.724] (libbanshee:player) bp_stop: setting state to GST_STATE_NULL [Debug 19:43:56.724] Player state change: Loaded -> Idle [Error 19:43:56.727] GStreamer resource error: Failed [Debug 19:43:56.789] Creating Pango.Layout, configuring Cairo.Context [Debug 19:43:56.789] Creating Pango.Layout, configuring Cairo.Context --- When redirecting to local PA server, playing works just fine. Same PA server outputs nicely xine & rhythmbox -originated audio, so it should be ok. Here is "pulseaudio -vv" output from time when playing is attempted: --- I: socket-server.c: TCP connection accepted by tcpwrap. I: client.c: Created 4 "Native client (TCP/IP client from 192.168.1.128:34212)" I: client.c: Client 4 changed name from "Native client (TCP/IP client from 192.168.1.128:34212)" to "Banshee" I: module-volume-restore.c: Restoring sink for <pulsecore/protocol-native.c$Banshee> I: module-volume-restore.c: Restoring volume for <pulsecore/protocol-native.c$Banshee> D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes busy. I: resampler.c: Forcing resampler 'copy', because of fixed, identical sample rates. I: resampler.c: Using resampler 'copy' I: resampler.c: Using float32le as working format. I: sink-input.c: Created input 3 "Playback Stream" on alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 with sample spec float32le 2ch 44100Hz and channel map front-left,front-right D: memblock.c: Memory block too large for pool: 17640 > 16376 D: memblockq.c: memblockq requested: maxlength=141120, tlength=70560, base=8, prebuf=70560, minreq=3528 D: memblockq.c: memblockq sanitized: maxlength=141120, tlength=70560, base=8, prebuf=70560, minreq=8 D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes busy. D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes idle. D: module-suspend-on-idle.c: Sink alsa_output.pci_1274_1371_sound_card_0_alsa_playback_0 becomes idle. I: sink-input.c: Freeing output 3 "'Whiskey in the Jar' by 'Metallica'" I: client.c: Freed 4 "Banshee" I: protocol-native.c: connection died. --- ProblemType: Bug Architecture: amd64 DistroRelease: Ubuntu 9.04 ExecutablePath: /usr/lib/banshee-1/Banshee.exe InterpreterPath: /usr/bin/mono NonfreeKernelModules: nvidia Package: banshee 1.4.3-3ubuntu2 ProcEnviron: PATH=(custom, user) LANG=en_US.UTF-8 SHELL=/bin/bash SourcePackage: banshee Uname: Linux 2.6.28-11-generic x86_64 ** Affects: banshee (Ubuntu) Importance: Undecided Status: New ** Tags: amd64 apport-bug -- play fails on remote pulseaudio server https://bugs.launchpad.net/bugs/352523 You received this bug notification because you are a member of Ubuntu Bugs, which is subscribed to Ubuntu. -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs