Note that on the 16th of December, sliceless multithreading has been implemented in x264 SVN (revision 610), which finally makes multithreading yield good speed improvements without much bitrate sacrifice.
I don't know how you guys want to go about it, but this new revision is definitely worth it to have. http://forum.doom9.org/showthread.php?t=119480 -- Please sync x264 1:0.cvs20061210-0.0 from debian-multimedia.org (Marillat) https://launchpad.net/bugs/75479 -- ubuntu-bugs mailing list ubuntu-bugs@lists.ubuntu.com https://lists.ubuntu.com/mailman/listinfo/ubuntu-bugs