gnujump (1.0.6-1) experimental; urgency=low

   * New upstream release (Closes: #494695)
   * Use quilt for patch-management
   * debian/sdljump.desktop
     + rename to gnujump.desktop
     + update to reflect the rename to gnujump
     + remove the Encoding field
   * debian/gnujump.menu
     + update to reflect the rename to gnujump
     + use Games/Action instead of Games/Arcade
   * debian/control:
     + remove the leading "a" in the short description
     + wrap the Build-Depends for better reading
     + use the Homepage field
     + bump Standards-Version to 3.8.0
     + add Vcs-* fields
     + add myself to Uploaders
   * debian/rules:
     + call dh_desktop to silence lintian
     + reorganize the targets, create a config target
     + don't set CFLAGS, let dpkg handle it
   * debian/gnujump(-data).install:
     + move gnujump.desktop to the gnujump package
     + same for gnujump.png
   * debian/copyright:
     + Convert to machine readable format
     + Update some of the copyright statements
   * debian/patches/02_manpage_fixes.patch:
     + Fix a typo in the patch, it's "hy", not "ny"
   * debian/README.source:
     + add a README.source as recommended by Policy 4.14
   * debian/patches/03_main_c_include_locale_h.patch:
     + Fix FTBFS with -O0 because locale.h isn't included
   * debian/watch:
     + Update the watchfile to reflect the new homepage

** Changed in: gnujump (Ubuntu)
       Status: Triaged => Fix Released

-- 
SDLJump hang-up when game start.
https://bugs.launchpad.net/bugs/92811
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