On Fri, Jan 9, 2009 at 3:29 PM, Jean-Paul Calderone <[email protected]>wrote:
> On Fri, 9 Jan 2009 15:13:10 +0100, Alessio Pace <[email protected]> > wrote: > >> On Fri, Jan 9, 2009 at 3:01 PM, Alvin Delagon <[email protected]> wrote: >> >> You shouldn't bind your client on a port where your server is listening >>> to. >>> >> >> I'm following what is written in "Peer-to-Peer Communication Across >> Network >> Address Translators" in order to implement TCP hole punching, and they >> suggested to do so.. >> > > Are you talking about section 4.2? If so, try creating the client before > you create the server. This is a somewhat arbitrary limitation imposed by > your platform's implementation of the BSD socket API. Thanks for the suggestion, I'll try this and let you know. Regards, Alessio Pace.
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