On 29/03/16 22:17, Oscar Benjamin wrote: > > > On 29 Mar 2016 22:20, "Alan Gauld" <alan.ga...@btinternet.com > <mailto:alan.ga...@btinternet.com>> wrote: > > > investigate. And of course there is OpenGL which plays very > > well with MacOSX. > > OpenGL plays nicely with Windows and Linux as well. >
But not so well as MacOS X because the OS itself (or the GUI part) is written in/for OpenGL. So in addition to raw OpenGL you also get to mix n' match the OSX graphics libraries. You can't do that as easily in X or Windows is an add-on library, not a native part of the OS. But I agree raw OpenGL would be too low level for most games development (unless you really want high performance, but then you probably wouldn't use python...). But if you wanted high performance within the context of a single window then OpenGL might be worth exploring. -- Alan G Author of the Learn to Program web site http://www.alan-g.me.uk/ http://www.amazon.com/author/alan_gauld Follow my photo-blog on Flickr at: http://www.flickr.com/photos/alangauldphotos _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: https://mail.python.org/mailman/listinfo/tutor