On 06/13/2013 01:21 PM, jessica peters wrote:
Hi

I'm about 2 yrs into studying Python - started with "Hello World", and I'm 
working with v 2.5.1 right now.  The past year I've begun trying to write my own 
interactive fiction.  That works pretty well, but now I'm attempting to put some music 
into programs (I thought background music would be good), and I'm running into roadblocks.

I've tried several different things for this, and come up with either my text 
that comes to a halt eventually at an error message (can't read from the files 
or mixer isn't initialized are the most common ones), or a completely blank 
screen with no sound.  I've tried both .mp3 files and .wav ones, neither works 
for this.

Here's the most recent code I've attempted:

import pygame , sys
import random
size=[500,500]
def run(self):

It's not customary to use self as a name in a non-class function.

     import pygame.mixer
     pygame.mixer.init(22050, -16, 2, 4096)
     self.sound.seek(0)

What is the object that has this sound attribute?

     snd = pygame.mixer.Sound(self.sound)
     pygame.mixer.Sound.play("bach-cello-suite-1.wav")
     musicPlaying = True


Nobody calls the function, so this file will silently exit.

Any ideas would  be appreciated.  Thanks.


Somebody familiar with both pygame and with sound might be able to help. But you really ought to tell them what version of pygame, and what OS you're running on.

And if you get an error message, copy/paste the whole thing, don't paraphrase, and show the same code as what was failing.


--
DaveA
_______________________________________________
Tutor maillist  -  Tutor@python.org
To unsubscribe or change subscription options:
http://mail.python.org/mailman/listinfo/tutor

Reply via email to