Thanks for your reply. Actually, I am good at writing code in C and still learning python(Familiar with basics). Now, I am much inclined towards python than C and trying to use it more. I love it. Coming back to the game I want to develop.. I didn't put any code yet but I finished with the algorithm part. All I can tell you is.. Its a small board game, Bingo!. Its typical game we seldom use to play in school on a piece of paper.
From: waynejwer...@gmail.com Date: Sun, 27 Nov 2011 08:05:46 -0600 Subject: Re: [Tutor] Writing Game in python To: sur...@live.com CC: tutor@python.org On Sun, Nov 27, 2011 at 7:52 AM, surya k <sur...@live.com> wrote: Hi, Actually, I want to develop a multiplayer Bingo game. So, I would like to develop it in python & C. As I am not familiar with game development, could you please tell me what libraries I should use for development?... etc You could easily develop the game entirely in Python. As for libraries... well it depends on what you're trying to do. If you want a GUI you'll want to look at one of the frameworks like Tkinter, PyGTK+, wxPython, or QtPython. Alternatively you could look at the PyGame library which is geared towards game development. If you want to do internet communication, you'll want to investigate the socket module, and possibly the threading module. How familiar are you with Python? Have you written any programs before? What would really help is if you gave us some psuedocode of your algorithm or the steps you think each piece should need to accomplish. We like to see that you've at least tried to do something. HTH,Wayne
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