On Sat, 31 Jul 2010 12:49:36 pm Jason MacFiggen wrote: > I am have trouble figuring out how to make my program stop at 0 hit > points.... if I run it, it always goes into the negative hitpoints... > > So my question is how do I make this program end at exactly 0 hit > points every time instead of going over?
I don't have much time to work on this now, but you should do something like: while mo_hp > 0 or my_hp > 0: # combat stops when either combatant is dead do_combat_round() if mo_hp <= 0: print "The Lich King has been slain!" if my_hp <= 0: print "You have been slain by the Lich King!" > and also, what can I do instead of writing print so many times? Don't write print so many times. I don't understand the question. If you want to print 20 things, then you have to print 20 things. If that's too much printing, then only print 10 of them :) I suppose you could lump two or three things together, in one call to print, by adding your own newlines into the strings. E.g. instead of print "Menu Selections: " print "1 - Attack" print "2 - Defend" print you could write: print "Menu Selections: \n1 - Attack\n2 - Defend\n\n" but I don't really see that as an advantage. Probably better to wrap common code into a function, then call the function: def print_menu(): print "Menu Selections: " print "1 - Attack" print "2 - Defend" print print_menu() choice = choose_from_menu() etc. -- Steven D'Aprano _______________________________________________ Tutor maillist - Tutor@python.org To unsubscribe or change subscription options: http://mail.python.org/mailman/listinfo/tutor