On 6/6/2010 9:37 PM, Alex Hall wrote:
On 6/6/10, Lie Ryan<lie.1...@gmail.com> wrote:
On 06/07/10 11:08, Alex Hall wrote:
On 6/6/10, bob gailer<bgai...@gmail.com> wrote:
On 6/6/2010 8:44 PM, Alex Hall wrote:
--
Have a great day,
Alex (msg sent from GMail website)
mehg...@gmail.com;http://www.facebook.com/mehgcap
What is your question?
--
Bob Gailer
919-636-4239
Chapel Hill NC
Why would that code
What code. I don't see any!
cause Windows to consider the process "not
responding", and how can I fix this so I can have a sort of "listener"
in place, awaiting a change in the "grid.turnOver" variable inside
Player.takeTurn() so that the main while loop can switch to the other
player once the one player's turn is over? I thought while loops would
do it, but Windows sees them as making python.exe unresponsive.
Would you buy me a crystal ball to foresee what you're talking about?
I am not sure how else to explain it. I want to loop until the value
of a variable changes, but while that loop is taking place, the user
should be able to perform actions set up in a wx.AcceleratorTable.
Looping, though, causes Windows to tell me that python.exe is not
responding, so I have to close the entire thing. I guess I am looking
for a "listener", which will sit in the background and only perform an
action when it detects a certain thing. In this case, a listener to
watch for a variable to turn from False to True, then to act when it
sees that change.
We are complaining because you first send a post with no content, then
one with a question but no code.
--
Bob Gailer
919-636-4239
Chapel Hill NC
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