Think "linear relation".

For each of your new "horizontal" coordinates, there is a linear relation changing the "old" coordinate into the pixel coordinate of the pygame map.

You have to find the intercept and the slope of that linear relation.

There will be a second, unrelated "linear transformation" for the new vertical coordinate as a function of the original vertical coordinate.

So you need to figure out slope and intercept for two functions


def new_horizontal(oldx, hslope, hintercept):

new=hintercept+hslope*oldx
return new

(There are better ways to write the code.)
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