"Paul Coones" <[EMAIL PROTECTED]> wrote > #if faceUV = 0: > > texture_map = "NULL.TIF" > > if me.hasVertexUV(): > print "must be a texture map!" > texture_map = current_obj.name > texture_map = texture_map + ".TIF"
etc/... > When I do have a mapped object, the script is not putting in the map > name nor the bump map name. > What am I missing? The python script is for the 3D graphics program > Blender, which is free. Paul, This is a list for beginners to Python. Many are also beginners to programming. Don't assume that anyone else will know anything about Blender or texture maps orr anything else specific to your problem. (There may be a few members who will know, but you limit the audience dramatically by doing that) Instead either: 1) Explain the context in simple terms and what you want to do, preferably along with the simplest possible example you can find. 2) Try posting on a Blender list where there will be a much higher proportion of folks who understand what you are saying. or do both! :-) HTH, -- Alan Gauld Author of the Learn to Program web site http://www.freenetpages.co.uk/hp/alan.gauld _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor