Arun Kumar PG wrote: > Thanks Luke. > > I want to make a 3-D car race game between two players. And yes its > gonna be a networked game where each user will be using his/her own > PC and playing. If you want it to be 3d, you have a couple'o choices... Pygame with the PyopenGL interface, Panda3d, Soya, PyOgre, and perhaps others. The only one I've used was Panda3d, and I didn't get very far, so I can't comment on that. I can say, though, I've played Disney's Toontown game, which is a 3d mmorpg made with Panda3d, so yes, it's possible to make 3d networked games in Python :)
>Also, my idea is to have a centralised Python server which acts as a dispachter to send the coordinate and other information to the gaming clients. For your networking, you'll probably want to use Twisted. HTH, -Luke > > - Arun > > > On 10/4/06, *Luke Paireepinart* <[EMAIL PROTECTED] > <mailto:[EMAIL PROTECTED]>> wrote: > > Arun Kumar PG wrote: > > Hi All Python lovers! > > > > > > I want to develop a Car racing game using Python. I was looking for > > the libraries which I should use for the same. Some of the > options are > > below and I want you suggestions about the best set of tools and > APIs > > as per your experiences: > > > > - PyGame > > - Panda3D > > - Pixie for rendering > > - RenderMan > > - What else ? > > > > I will really appreciate if you guys could please let me know the > > right set of tools and APIs as per your experience. > Need more info. > There are many types of car-racing games. > Do you want it to be 3d, 2d? first-person, third-person, top-down, > etc. > The correct tool is the one which does the specific job best. > We don't know what the job is so we can't help you choose a tool. > -Luke > > _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor