On Fri, 9 Sep 2005, Max Russell wrote:
> I've been working on this for ages and am having real problems with > getting the wiring for a selected game to launch when I click OK. > > I haven't added my error handling yet. [code cut] Hi Max, Hmmm... Out of curiosity, what happens if you try doing it without the GUI? Let's try to isolate the problem; it's not clear at the moment if there's something weird with the GUI, or if there's something weird with the os.system() call. If you can write a quick test case that calls os.system() in the same way, then we can be more sure what's causing the problem. I see that you have a function called launchmame: def launchmame(self, event): selection = self.lstbx.curselection() os.system("C:\\mame096b\\mame.exe"+""+selection) (Ah. I do see a possible problem here, but I want YOU to see it too. *grin*) Try testing out the function: ###### def run_mame_selection(selection): os.system("C:\\mame096b\\mame.exe"+""+selection) ###### It's mostly a copy and paste of what you had in launchmame, except that we explicitly pass in the selection string. But try it out with a hardcoded selection, and see if it succeeds. As a side note, you may want to consider using the 'subprocess' module instead of manually constructing command strings through string concatenation: doing it by string concatenation is a bug-prone process. 'subprocess' is less bug-prone, and you can find out more here: http://www.python.org/doc/lib/module-subprocess.html Good luck! _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor