Hi Lee, You can currently use Pygtk on OSX as long as you use the Apple X server. The easiest way is through fink which has 2.4:
http://fink.sourceforge.net/pdb/search.php?summary=pygtk There are efforts underway to port GTK+ to OSX natively by Hubert Figuière, but he's only just started: http://www.figuiere.net/hub/blog/ The best way to learn about Pygtk is through the list: http://www.daa.com.au/mailman/listinfo/pygtk or http://www.pygtk.org If your application is going to be mostly used from Linux then pygtk is a good choice as it's bundled in with the majority of distributions. If it's cross-platform then WX is probably better as they've focused on this area. If it's Mac OSX then PyObj seems the way to go. Cheers, Steve On 4/13/05, Lee Cullens <[EMAIL PROTECTED]> wrote: > I'm trying to narrow down the detailed trials I need to go through in > selecting basic GUI module approaches (just getting started in this > Python "playground" - dev platform Mac OS X). > > Maybe these old eyes are just missing it, but I can't seem to satisfy > my curiosity on the following: > > 1) Use of GTK+, PyGTK and Gazpacho with Python 2.4 in general > > 2) GTK+, PyGTK and Gazpacho binaries for Mac OS X in general and more > specifically for MacPython 2.4.1 > > 3) wxPython vs GTK+ (vs Tkinter?) as a starting point for developing > multimedia apps (for building sophisticated multimedia presentations) > potentially for cross platform (and pyObjC for Mac only) - > opinions/pointers anyone or maybe *another* better course? > > Thanks, > Lee C > > _______________________________________________ > Tutor maillist - Tutor@python.org > http://mail.python.org/mailman/listinfo/tutor > _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor