> ## Now the fun part ## > ## We define a dictionary options that stores the strings that the user > would input as keys. The values > ## are the functions that we just defined > > options = {"3":altexit, # Notice no parenthesis--we don't want to > call the functions when putting them in the dicionary! > "2":instruct, > "1":game, > "":choice} > > while 1: > play = raw_input("What is your choice? ") > if play in options.keys(): > options[play]() > else: > print "\nYou need to pick 1, 2 or 3 or hit enter to see choices\n"
Or more pythonically: while 1: play = raw_input(... try: options[play]() except KeyError: print "\nYou need...." Avoids the search of keys each time, and follows the idiom of "its better to ask forgiveness" Alan G Author of the Learn to Program web tutor http://www.freenetpages.co.uk/hp/alan.gauld _______________________________________________ Tutor maillist - Tutor@python.org http://mail.python.org/mailman/listinfo/tutor