The attached fix for unity8 looks good and will most likely do what it's supposed to do, but I wonder if this is good strategy. What this change effectively means is: if scope is currently active (visible) while network becomes available, it will be refreshed; if it's not visible (but favorited), it will be marked "dirty" and refreshed when user swipes/selects it. To my understanding this will affect not only the after-boot scenario, but normal usage as well. What if network is flaky and goes offline/online a lot? We'll end up re-querying scopes more often than necessary, disregarding TTL of the results (currently visible results may still be "valid", but forcefully refreshed just because network gets available). Perhaps the shell should cooperate more closely with shell plugin with this, rather than forcing refresh?
-- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity8 in Ubuntu. https://bugs.launchpad.net/bugs/1229241 Title: net connection should refresh scopes Status in LibUnity: Triaged Status in unity8 package in Ubuntu: Triaged Bug description: Currently when you start the phone from a fresh flash you get the first time use guide. This blocks networks from initialising. Because of this there might not be a connection when the system first boots. This means that click apps and network based scopes and their options aren't available. Unity should refresh the Scopes once a network connection is confirmed. To manage notifications about this bug go to: https://bugs.launchpad.net/libunity/+bug/1229241/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp