we're leaking timers as crazy in unity8 start unity8 and it has 3 timers now start unity8-dash and unity8 goes to 189 timers now refresh the apps scope and unity8 goes to 341 timers which is very funny given unity8 doesn't really have anything to do with unity8-dash being refreshed and it goes up with every dash refresh, eventually spending lots of cpu in just handling the timers
Need to verify where all those timers are coming from -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity8 in Ubuntu. https://bugs.launchpad.net/bugs/1422898 Title: Excessive CPU usage, even when the screen is turned off Status in unity8 package in Ubuntu: Confirmed Bug description: Since mako image r102 (vivid-proposed), the CPU usage of Unity8 is very excessive and increasing over time. After boot, the phone runs smooth but after some time it lags heavily. As you can see from the attached output of the "top" command, Unity8 consumes 23% of CPU power when the screen is TURNED OFF (command run via adb). When the screen is on, this figure is much higher and sometimes rises up to 60%. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1422898/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp