This bug was fixed in the package mir - 0.26.2+17.04.20170322.1-0ubuntu1

---------------
mir (0.26.2+17.04.20170322.1-0ubuntu1) zesty; urgency=medium

  [ Daniel van Vugt ]
  * New upstream release 0.26.2 (https://launchpad.net/mir/+milestone/0.26.2)
    - Bugs fixed:
      . EDID does not change when hotplugging a monitor (LP: #1660017)
      . [regression] mirout crashes when connecting to unity8 or any nested
        server: [libprotobuf FATAL /usr/include/google/protobuf/repeated_field.
        h:1408] CHECK failed: (index) < (current_size_) (LP: #1661163)
      . Mir server crashed with SIGSEGV in
        mir::compositor::TemporaryBuffer::size() called from
        mir::gl::tessellate_renderable_into_rectangle() (LP: #1664760)
      . Nested servers (Unity8) periodically stutter (half frame rate) with
        Mir 0.26.1 (LP: #1666372)
      . Don't dereference the end iterator in ms::ApplicationSession::
        surface_after() (LP: #1667645)
      . [regression] OSK input shaping no longer works correctly (LP: #1669444)
      . Setting MirWindowSpec parameters always causes window's input_region
        to be reset (LP: #1670876)
      . Subpixel order not included in Mir display information (LP: #1393578)
      . Presentation chains should support various swap interval modes
        (LP: #1673533)
      . Need an extension for GBM buffers to replace
        mir_buffer_get_buffer_package() (LP: #1673534)
      . Seg fault on detect_fd_leaks (LP: #1661498)

 -- Cemil Azizoglu <cemil.azizo...@canonical.com>  Wed, 22 Mar 2017
04:54:19 +0000

** Changed in: mir (Ubuntu)
       Status: Triaged => Fix Released

-- 
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https://bugs.launchpad.net/bugs/1669444

Title:
  [regression] OSK input shaping no longer works correctly

Status in Canonical System Image:
  Fix Committed
Status in Mir:
  Fix Committed
Status in Mir 0.26 series:
  Fix Committed
Status in mir package in Ubuntu:
  Fix Released
Status in qtmir package in Ubuntu:
  Invalid
Status in ubuntu-keyboard package in Ubuntu:
  Invalid

Bug description:
  Steps to reproduce:

  1) Run the keyboard under Unity8 (silo 2481 can be helpful in making this 
more usable at present)
  2) Click in an input field
  3) Move the mouse over the keyboard
  4) Attempt to click on the app again

  Expected result:

  The mouse click should be passed through to the app

  Actual result:

  The click is swallowed by the keyboard surface instead. However, it is
  still possible to click on the app if this is done prior to the mouse
  entering the visible keyboard area.

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