I agree that accidental activation is a problem. It's not nice if I tap something only to find that, a split second before my finger touched the glass, the list was updated and I've activated something else.
If we animate new items into view, we have to make sure that a new item cannot displace an already-displayed item. Otherwise, if I have, say, five items on the list and I want to activate the fifth item, and now a new item slots in a position 3, shifting everything below it down, I'll end up accidentally activating the fourth item. I think the key to making sure that accidental activation doesn't happen is to enforce that an existing item cannot change physical location when a new item arrives. -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity8 in Ubuntu. https://bugs.launchpad.net/bugs/1238979 Title: Scope result models are cleared on updates Status in Ubuntu UX bugs: New Status in Unity Media Scanner Scope: Invalid Status in API for Unity scopes integration: Invalid Status in QML plugin for Scopes: In Progress Status in “unity8” package in Ubuntu: Triaged Bug description: The result models are cleared when updated, which causes abrupt changes in the dash. We need a better way for updating the models without clearing them :/ To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu-ux/+bug/1238979/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp