I'm not sure the designed behaviour of keeping the screen on for as long as the snap decision is on screen is correct. I'm not sure respecting MAX_INT as timeout value (-1 would make more sense for "never" anyway) is right either.
The (ab)use case of SIM dialog for this makes it so we want the dialog to remain on screen until it completes, is dismissed, or the backend decides to put it away. That makes some sense, but I don't think that should mean the screen should stay on forever. I agree with the bug description that it should shut down after the idle timeout. So the difference would be between how long the different notifications cause the screen to be on, not that one of them "decides" how long it is on. ** Changed in: unity8 (Ubuntu) Status: New => Incomplete ** Changed in: unity8 (Ubuntu) Status: Incomplete => Opinion -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to unity8 in Ubuntu. https://bugs.launchpad.net/bugs/1615001 Title: lock display when idle timeout not honoured Status in Canonical System Image: New Status in repowerd: New Status in repowerd package in Ubuntu: New Status in unity8 package in Ubuntu: Opinion Bug description: current build number: 412 device name: krillin channel: ubuntu-touch/rc-proposed/bq-aquaris.en Test Case: 1. Go to system-settings/battery/lock when idle and set it to 5min 2. Reboot the device 3. Wait Expected behaviour Display turns off after 5min Actual Behaviour Display doesn't turn off To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1615001/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp