This bug was fixed in the package unity - 7.4.0+16.04.20160715-0ubuntu1 --------------- unity (7.4.0+16.04.20160715-0ubuntu1) xenial; urgency=medium
[ Eleni Maria Stea ] * PanelView: Don't draw it if the geo doesn't intersect the monitor geo (as in ezoom) * speeds up the showdesktop plugin in lowgfx mode [ Andrea Azzarone ] * Add whitelist for auto-repated keys. (LP: #1586491) * Fix scale window activation if in show desktop mode. (LP: #1582056) * Order matters in the rendering. Draw launcher shadow after the background in all cases. (LP: #1586374) * Fallback to volume name if no other identifier is available. (LP: #1103593) * Do not trigger screensaver on session inactive. (LP: #1587507) * Use SwitcherController::SetDetail instead of detail=... (LP: #1587618) * UnitySettings: Add an option to enable/disable pam account checking. (LP: #1460649) * Lockscreen: Make sure warning and errors are properly shown to the user (LP: #1593696) * Add missing header to fix compilation error with -Duse_pch=OFF. * Filter out fullscreen window in show desktop mode. (LP: #1597706) * Make sure file manager icon is not removed when unpinned. (LP: #1578792) * Properly calculate the intersection geometry in PanelView::Draw. This is needed to properly call SyncGeometries and to avoid problems such as lp:1595698. (LP: #1595698) [ Alberto Milone ] * UnitySettings: Add dconf keys for disabling multitouch gestures (LP: #1589520) [ Marco Trevisan (Treviño) ] * LockScreenAcceleratorController: use key::Grabber to handle allowed bindings (LP: #1438754) * LockScreenAcceleratorController: check if a setting key is available instead of crashing * ApplicationLauncherIcon: ensure quirks are properly set on icon initialization * Views: Toggle animators durations based on low-gfx setting (LP: #1598770) * unity7.conf: use different compiz profile based on unity_support_test result (LP: #1598770) -- Marco Trevisan (Treviño) <m...@3v1n0.net> Fri, 15 Jul 2016 10:14:41 +0000 -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to nux in Ubuntu. https://bugs.launchpad.net/bugs/1598770 Title: Unity in low-graphics mode has animations and unneeded redraws Status in compiz package in Ubuntu: Fix Released Status in nux package in Ubuntu: Fix Released Status in unity package in Ubuntu: Fix Released Status in unity-control-center package in Ubuntu: Fix Released Status in compiz source package in Xenial: Fix Released Status in nux source package in Xenial: Fix Released Status in unity source package in Xenial: Fix Released Status in unity-control-center source package in Xenial: Fix Released Bug description: [Impact] When unity is in Low graphics mode (because of software rendering) there are still window animations and fade effects which we should get rid of. [Test case] This should apply naturally to a (virtual-)machine with no hardware acceleration or There are multiple ways to force low-gfx mode: 1) Add an upstart job such as: cat << EOF > ~/.config/upstart/lowgfx.conf start on starting unity7 pre-start script #initctl set-env --global UNITY_LOW_GFX_MODE=1 initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1 end script EOF 2) Run unity with: COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx On login unity should use opaque views (dash, switcher, launcher, shortcut-dialogs) with no fading and reduced effects. Windows should also use smaller shadows. [Regression potential] Some settings from unity-control-center couldn't be applied to normal profile. Low graphics mode might be used as normal one. To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp