Just to make sure it wasn't a one off with the address book app, I did
it again. Here's a few more data points from the log:

qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
8ms, sync=0, render=1, swap=7 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=6ms, preprocess=0, 
updates=0, binding=0, rendering=6
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
115ms, sync=0, render=6, swap=109 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=120, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
13ms, sync=0, render=2, swap=11 - (on render thread)
qt.scenegraph.time.texture: plain texture uploaded in: 0ms (26x26), bind=0, 
convert=0, swizzle=0 (BGRA->BGRA), upload=0, mipmap=0
qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, 
updates=0, binding=0, rendering=3
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=41, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
29ms, sync=0, render=4, swap=25 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
APP_ID isn't set, the handler ignored
ubuntumirclient: Got invalid serialized mime data. Ignoring it.
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
40ms, sync=0, render=1, swap=39 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=21, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
41ms, sync=0, render=1, swap=39 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, 
updates=0, binding=0, rendering=0
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=38, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
40ms, sync=0, render=1, swap=39 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=32, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
42ms, sync=0, render=2, swap=40 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=36, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
36ms, sync=0, render=1, swap=34 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, 
updates=0, binding=0, rendering=0
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=33, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
32ms, sync=0, render=1, swap=31 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=24, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
35ms, sync=0, render=2, swap=33 - (on render thread)
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=29, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
36ms, sync=0, render=3, swap=32 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=0
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=33, animations=0 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
40ms, sync=0, render=1, swap=39 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
31ms, sync=0, render=2, swap=29 - (on render thread)
qt.scenegraph.time.compilation: shader compiled in 14ms
qt.scenegraph.time.renderer: time in renderer: total=15ms, preprocess=0, 
updates=0, binding=0, rendering=15
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
24ms, sync=2, render=16, swap=6 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, 
updates=0, binding=0, rendering=0
qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, 
polish=0, lock=0, blockedForSync=18, animations=33 - (on Gui thread) 
QQuickView(0x385ef0)
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
27ms, sync=0, render=0, swap=27 - (on render thread)
qt.scenegraph.time.texture: atlastexture uploaded in: 0ms (39x19)
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, 
updates=0, binding=0, rendering=1
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
29ms, sync=0, render=1, swap=28 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, 
updates=0, binding=0, rendering=0
qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 
24ms, sync=0, render=1, swap=23 - (on render thread)
qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, 
updates=0, binding=0, rendering=0

Just to point out, the address book app doesn't use Oxide AFAIK. Can
someone else please try this on their device?

-- 
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to webbrowser-app in Ubuntu.
https://bugs.launchpad.net/bugs/1550371

Title:
  Webbrowser slow scroll and artifact rendering on freiza

Status in Canonical System Image:
  Confirmed
Status in Mir:
  New
Status in Oxide:
  Invalid
Status in unity8 package in Ubuntu:
  New
Status in webbrowser-app package in Ubuntu:
  Invalid

Bug description:
  Copied from private avila bug: 
https://bugs.launchpad.net/avila-private/+bug/1547569
  STEPS:
  1. Install the latest image
  2. Open the browser
  3. Goto ubuntu.com
  4. Wait for the page to load
  5. Scroll the page

  EXPECT
  Smooth scrolling and rendering as seen on arale and krillin

  ACTUAL:
  Very slow render time on most site with a lot of content
  Scrolling is glitchy and seems to want to fresh render each page as it is 
scrolled

  This is most prominently seen on ubuntu.com but also ebay and amazon
  webapps.

  Webbrowser seems to display the issue the most although I beleive it
  is more likely to be the graphics stack somewhere, tvoss believe that
  perfservice will hopefully solve the issue.

To manage notifications about this bug go to:
https://bugs.launchpad.net/canonical-devices-system-image/+bug/1550371/+subscriptions

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