Just to make sure it wasn't a one off with the address book app, I did it again. Here's a few more data points from the log:
qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 8ms, sync=0, render=1, swap=7 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=6ms, preprocess=0, updates=0, binding=0, rendering=6 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 115ms, sync=0, render=6, swap=109 - (on render thread) qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=120, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderer: time in renderer: total=2ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 13ms, sync=0, render=2, swap=11 - (on render thread) qt.scenegraph.time.texture: plain texture uploaded in: 0ms (26x26), bind=0, convert=0, swizzle=0 (BGRA->BGRA), upload=0, mipmap=0 qt.scenegraph.time.renderer: time in renderer: total=3ms, preprocess=0, updates=0, binding=0, rendering=3 qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=41, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 29ms, sync=0, render=4, swap=25 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 APP_ID isn't set, the handler ignored ubuntumirclient: Got invalid serialized mime data. Ignoring it. qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 40ms, sync=0, render=1, swap=39 - (on render thread) qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=21, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 41ms, sync=0, render=1, swap=39 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=38, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 40ms, sync=0, render=1, swap=39 - (on render thread) qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=32, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 42ms, sync=0, render=2, swap=40 - (on render thread) qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=36, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 36ms, sync=0, render=1, swap=34 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=33, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 32ms, sync=0, render=1, swap=31 - (on render thread) qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=24, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 35ms, sync=0, render=2, swap=33 - (on render thread) qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=29, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 36ms, sync=0, render=3, swap=32 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=33, animations=0 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 40ms, sync=0, render=1, swap=39 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 31ms, sync=0, render=2, swap=29 - (on render thread) qt.scenegraph.time.compilation: shader compiled in 14ms qt.scenegraph.time.renderer: time in renderer: total=15ms, preprocess=0, updates=0, binding=0, rendering=15 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 24ms, sync=2, render=16, swap=6 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.time.renderloop: Frame prepared with 'threaded' renderloop, polish=0, lock=0, blockedForSync=18, animations=33 - (on Gui thread) QQuickView(0x385ef0) qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 27ms, sync=0, render=0, swap=27 - (on render thread) qt.scenegraph.time.texture: atlastexture uploaded in: 0ms (39x19) qt.scenegraph.time.renderer: time in renderer: total=1ms, preprocess=0, updates=0, binding=0, rendering=1 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 29ms, sync=0, render=1, swap=28 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 qt.scenegraph.time.renderloop: Frame rendered with 'threaded' renderloop in 24ms, sync=0, render=1, swap=23 - (on render thread) qt.scenegraph.time.renderer: time in renderer: total=0ms, preprocess=0, updates=0, binding=0, rendering=0 Just to point out, the address book app doesn't use Oxide AFAIK. Can someone else please try this on their device? -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to webbrowser-app in Ubuntu. https://bugs.launchpad.net/bugs/1550371 Title: Webbrowser slow scroll and artifact rendering on freiza Status in Canonical System Image: Confirmed Status in Mir: New Status in Oxide: Invalid Status in unity8 package in Ubuntu: New Status in webbrowser-app package in Ubuntu: Invalid Bug description: Copied from private avila bug: https://bugs.launchpad.net/avila-private/+bug/1547569 STEPS: 1. Install the latest image 2. Open the browser 3. Goto ubuntu.com 4. Wait for the page to load 5. Scroll the page EXPECT Smooth scrolling and rendering as seen on arale and krillin ACTUAL: Very slow render time on most site with a lot of content Scrolling is glitchy and seems to want to fresh render each page as it is scrolled This is most prominently seen on ubuntu.com but also ebay and amazon webapps. Webbrowser seems to display the issue the most although I beleive it is more likely to be the graphics stack somewhere, tvoss believe that perfservice will hopefully solve the issue. To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1550371/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp