If you're patching client IDs into a program from the debian/ directory,
surely it would be just as easy to patch them into the service file as
into the source code though, right?

As for Ubuntu One OAuth code, I agree that it's OAuth code is weirdly
non-standard (I filed bug 978719 about it way back).  However, I'm not
sure how your proposed API changes would help with U1: while it isn't
using a fixed consumer key and secret, those values are assigned as part
of the authorisation process rather than being passed in by the
application.

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https://bugs.launchpad.net/bugs/1554040

Title:
  Allow hiding authentication data in scope binary

Status in unity-scopes-api package in Ubuntu:
  In Progress

Bug description:
  The current scope API doesn't allow the developer to specify the OAuth client 
keys at runtime, they must reside in the .service files which end up installed 
on the filesystem.
  Some people are concerned about exposing their API keys, and would rather 
embed them in their scope binary and specify them at runtime. While 
acknowledging that this will actually not improve the security, this 
possibility is offered by all other Online Accounts APIs, and it would be nice 
if scopes offered this too.

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