This bug does not exist in Mir 0.7, because the fix was released in the 0.6 series before 0.7 branched from it. However a separate fix exists in development-branch so it's still not "Fix Released" for 0.8 just yet.
** Changed in: mir Milestone: 0.7.0 => 0.8.0 ** Also affects: mir/0.7 Importance: Undecided Status: New ** Changed in: mir/0.7 Status: New => Invalid -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to mir in Ubuntu. https://bugs.launchpad.net/bugs/1352883 Title: nexus 4 client lock up observed Status in Mir: Fix Committed Status in Mir 0.6 series: Fix Released Status in Mir 0.7 series: Invalid Status in “mir” package in Ubuntu: Fix Released Bug description: I was playing with the demo shell extensively working on a branch and observed a client drop to 10 self-reported fps for about 1s and then jump back to 60fps. What was probably happening was a fence was getting stuck, eventually timing out, and continuing on. The fps drop was probably just the framedropping algorithm kicking in. To manage notifications about this bug go to: https://bugs.launchpad.net/mir/+bug/1352883/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp