FWIW do we have an idea how this all *should* work? Having a mouse device in a windowed emulator feels wrong unless we have the cursor contained/grabbed, otherwise you won't be able to push against the edges for launcher/spread etc.
IMO by default the device should mimic touch events, with a switch to mouse events that would contain the cursor in the emulator. This way you can easily switch between windowed and touch scenarios, too. -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to mir in Ubuntu. https://bugs.launchpad.net/bugs/1517597 Title: [regression] mouse pointer support on emulator is broken Status in Canonical System Image: Incomplete Status in Mir: Confirmed Status in Mir 0.18 series: Confirmed Status in android package in Ubuntu: New Status in mir package in Ubuntu: Confirmed Status in phablet-tools package in Ubuntu: Confirmed Status in mir package in Ubuntu RTM: Confirmed Bug description: STEPS: 1. Flash with sudo ubuntu-emulator create --channel ubuntu-touch/rc/ubuntu rc-test 2. Wait for it to build 3. Run with ubuntu-emulator run rc-test 4. Starts up but the mouse never moves meaning you can't leave the first page of the welcome wizard EXPECTED: I expect the emulator cursor to follow the mouse cursor and be able to click on things ACTUAL: Emulator cursors stay in the top left preventing movement. As noted below F6 toggles the input mode. The pointer movement is quite slow and jerky. You also can no longer initiate an edge swipe even in trackball mode. This is a major regression from how the emulator used to perform. To manage notifications about this bug go to: https://bugs.launchpad.net/canonical-devices-system-image/+bug/1517597/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp