look like pulseaudio bug since line out is plugged but front panel headphone does not support Jack detection and
HDMI cannot be default sink when your HDMI jacks are unplugged control.46 { iface CARD name 'Line Out Front Jack' value true comment { access read type BOOLEAN count 1 } } control.47 { iface CARD name 'Line Out Surround Jack' value false comment { access read type BOOLEAN count 1 } } control.48 { iface CARD name 'Line Out CLFE Jack' value false comment { access read type BOOLEAN count 1 } } control.49 { iface CARD name 'Line Out Side Jack' value false comment { access read type BOOLEAN count 1 } } control.50 { iface CARD name 'Front Headphone Phantom Jack' value true comment { access read type BOOLEAN count 1 } } state.NVidia_1 { control.1 { iface CARD name 'HDMI/DP,pcm=3 Jack' value false comment { access read type BOOLEAN count 1 } } control.7 { iface CARD name 'HDMI/DP,pcm=7 Jack' value false comment { access read type BOOLEAN count 1 } } control.13 { iface CARD name 'HDMI/DP,pcm=8 Jack' value false comment { access read type BOOLEAN count 1 } } control.19 { iface CARD name 'HDMI/DP,pcm=9 Jack' value false comment { access read type BOOLEAN count 1 } } ** Changed in: pulseaudio (Ubuntu) Status: New => Incomplete -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1355025 Title: After suspend/resume, no sound with pulseaudio Status in “pulseaudio” package in Ubuntu: Incomplete Bug description: HI, I've remarked the following bug, at least under KDE : DO : open your KDE session DO : launch an app which has not been set compliant with pulseaudio (for example, Skype 4.2, but in that case you need to log into the service so that it plays a sound - issue no longer reproducible with 4.3. This also works with Steam games like Civ5) DO : quit the app DO : suspend DO : wait some time, for example 15 minutes DO : resume DO : try to trigger a sound, anything (the sound tester applet in KDE is enough) EXPECT : you hear sound ACTUAL : no sound at all. Note that if you run pulseaudio -k, sound is partially restored... only for KDE apps. The only way to restore sound completely is to logout/login Reproducibility : always Tested on Kubuntu Trusty AMD64 My hardware : AMD Phenom x4 9850 8 GB RAM Asus M2N-SLI Deluxe NVidia GeForce 660 Ti ProblemType: Bug DistroRelease: Ubuntu 14.04 Package: pulseaudio 1:4.0-0ubuntu11 ProcVersionSignature: Ubuntu 3.13.0-32.57-generic 3.13.11.4 Uname: Linux 3.13.0-32-generic x86_64 NonfreeKernelModules: nvidia ApportVersion: 2.14.1-0ubuntu3.3 Architecture: amd64 AudioDevicesInUse: USER PID ACCESS COMMAND /dev/snd/controlC1: julien 4967 F.... pulseaudio julien 31643 F.... pulseaudio /dev/snd/controlC0: julien 4967 F.... pulseaudio julien 31643 F.... pulseaudio CurrentDesktop: KDE Date: Mon Aug 11 08:42:19 2014 SourcePackage: pulseaudio UpgradeStatus: Upgraded to trusty on 2014-03-20 (143 days ago) dmi.bios.date: 10/02/2008 dmi.bios.vendor: Phoenix Technologies, LTD dmi.bios.version: ASUS M2N-SLI DELUXE ACPI BIOS Revision 1701 dmi.board.name: M2N-SLI DELUXE dmi.board.vendor: ASUSTeK Computer INC. dmi.board.version: 1.XX dmi.chassis.asset.tag: 123456789000 dmi.chassis.type: 3 dmi.chassis.vendor: Chassis Manufacture dmi.chassis.version: Chassis Version dmi.modalias: dmi:bvnPhoenixTechnologies,LTD:bvrASUSM2N-SLIDELUXEACPIBIOSRevision1701:bd10/02/2008:svnSystemmanufacturer:pnSystemProductName:pvrSystemVersion:rvnASUSTeKComputerINC.:rnM2N-SLIDELUXE:rvr1.XX:cvnChassisManufacture:ct3:cvrChassisVersion: dmi.product.name: System Product Name dmi.product.version: System Version dmi.sys.vendor: System manufacturer To manage notifications about this bug go to: https://bugs.launchpad.net/ubuntu/+source/pulseaudio/+bug/1355025/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp