*** This bug is a duplicate of bug 1239432 *** https://bugs.launchpad.net/bugs/1239432
This seems to be fixed in Utopic image 140. Well, except that it still rings on the device, not the headset. But at least the call happens in the headset, even if the ringer is on the device. And a short slice of the music gets played on the device before it pauses to start the ringer. ... but it's mostly fixed. -- You received this bug notification because you are a member of Ubuntu Touch seeded packages, which is subscribed to pulseaudio in Ubuntu. https://bugs.launchpad.net/bugs/1258129 Title: Audio does not pause when receiving call Status in Music application for Ubuntu devices: Confirmed Status in “pulseaudio” package in Ubuntu: Confirmed Status in “telephony-service” package in Ubuntu: Confirmed Bug description: Scenario: You are using your device as an mp3 player, a call comes in. Report against: Maguro on image r48 Issue: Currently the call ringer, rings on the phone, pulling the audio of the music of the headset and onto the device, when you accept the call it transfers the music and call to the headset. When you end the call the music is transferred to the phone again. Steps: 1. Plug in your wired headset (I assume it will be the same for bluetooth once they connect and work) 2. Start the music app and start playing a play list of track 3. Ring the device 4. Note what happens with the music, call and ringer tone Expected: I expect the music to pause (Yet to land so this can continue till it does), I expect the ringer to ring in the headset not the device, I expect the call to be in headset not the device, I then expect the music to continue playing in the headset. To manage notifications about this bug go to: https://bugs.launchpad.net/music-app/+bug/1258129/+subscriptions -- Mailing list: https://launchpad.net/~touch-packages Post to : touch-packages@lists.launchpad.net Unsubscribe : https://launchpad.net/~touch-packages More help : https://help.launchpad.net/ListHelp