> Am 15.10.2017 um 21:22 schrieb Xiaodi Wu <[email protected]>:
>
>
> On Sun, Oct 15, 2017 at 14:14 Thorsten Seitz <[email protected]> wrote:
>>> Am 15.10.2017 um 10:38 schrieb Xiaodi Wu via swift-evolution
>>> <[email protected]>:
>>>
>>>> On Sun, Oct 15, 2017 at 2:29 AM, Kevin Nattinger <[email protected]>
>>>> wrote:
>>>>
>>>>> On Oct 14, 2017, at 7:54 PM, Xiaodi Wu <[email protected]> wrote:
>>>>>
>>>>> On Sat, Oct 14, 2017 at 6:17 PM, Kevin Nattinger <[email protected]>
>>>>> wrote:
>>>>>>>>> […]
>>>>>>>>> * A Swift `Sequence` is, to put it simplistically, a thing that can
>>>>>>>>> be iterated over in a `for...in` loop. If it would make you happy,
>>>>>>>>> for the rest of the discussion, let's suppose we called the protocol
>>>>>>>>> `ForLoopable` instead of `Sequence`.
>>>>>>>>
>>>>>>>> ForLoopable is so ugly. Since we’re just iterating over the elements,
>>>>>>>> how about, oh, say, `Iterable`? Hey, that looks familiar.
>>>>>>>
>>>>>>> I'm not trying to bikeshed the name of `Sequence`. I'm picking an
>>>>>>> intentionally unwieldy name for the purposes of discussing the
>>>>>>> semantics of this particular protocol. The point is that the underlying
>>>>>>> issue has nothing to do with the name; it can be `Iterable` or it can
>>>>>>> be `SpongeBob` for all I care.
>>>>>>
>>>>>> I’m not trying to bikeshed the name either, The underlying issue is that
>>>>>> (what is currently) Sequence actually encompasses two separate
>>>>>> functionalities, and those functionalities need to be separated with
>>>>>> their separate semantic requirements documented. “Sequence: Iterable,”
>>>>>> “OrderedSequence: Sequence,” “SpongeBob: ForLoopable,” the names are
>>>>>> 100% irrelevant at this point; what’s important is that one is not
>>>>>> necessarily ordered and the other guarantees an order.
>>>>>
>>>>> What are the "two separate functionalities”?
>>>>
>>>> Iteration, with convenience methods that don’t imply or rely on an order
>>>> that may not be there; and convenience methods applicable to sequences
>>>> that do have an intrinsic order.
>>>
>>> Sets, as a mathematical concept, have no intrinsic order. However,
>>> instances of `Set`, which can be iterated over, *do* have at least one
>>> order which can be said to be intrinsic in the following sense: as long as
>>> iteration is possible, no API design can prevent that order from being
>>> observed and associated with the instance. Put another way, if you can use
>>> an instance of a type in a for...in loop, intrinsic to that functionality
>>> is a publicly visible order.
>>
>> I disagree. Sets are value types, therefore two instances of `Set` are equal
>> if they contain the same elements. An intrinsic order should therefore only
>> depend on the elements contained and should be the same for two instances of
>> `Set` which are equal.
>> This is not the case, though, as you can easily check in a playground by
>> looking at Set([1,2,3,4,5,6]) and Set([6,5,4,3,2,1]) which represent the
>> same value and are equal but do *not* have the same order.
>>
>>
>>>
>>>>
>>>>> All the extension methods on Sequence are ways of spelling things that
>>>>> you can write in a few lines of code using a `for...in` loop; they're in
>>>>> the stdlib to allow a more functional style which some prefer. If you
>>>>> accept that a type should support iteration with a `for...in` loop, then
>>>>> what is your basis for claiming that these extension methods are
>>>>> "separate functionalities”?
>>>>
>>>> Just because you *can* express something in code doesn’t mean you should,
>>>> or that it’s correct. It is objectively false to say a Set has a first or
>>>> last object, because the objects therein have no order. You can take a
>>>> random object from the set and call it “first”, but that doesn’t make that
>>>> a correct definition of Set.first. A Set has no order, a specific
>>>> iteration has an “order” only in the sense that all and only the objects
>>>> in the set have to come out one at a time, but that doesn’t mean the Set
>>>> itself has an order, specifically a first or last object.
>>>
>>> Since Set conforms to Collection, it is guaranteed that if one element of
>>> an instance of Set comes out first one time, it'll come out first every
>>> time from that instance. If it helps, think of Swift's Set as modeling
>>> (imperfectly, as all models must) both a mathematical set and a multi-pass
>>> sequence, just as Swift's Int models both an integer and a sequence of bits.
>>>
>>>> You’re a fan of the principal of least surprise. Tell me, which would be
>>>> less surprising: Set.dropFirst() actually drops a random element, or Set
>>>> doesn’t have a dropFirst()? And if you think dropFirst() removing an
>>>> element at random is not surprising, please explain why.
>>>
>>> I think Set.dropFirst removing the first element that I observe on
>>> iteration is the least surprising answer, because Swift tells me that the
>>> stdlib Set models a set but that it is also a sequence.
>>
>> The latter is exactly the problem Kevin did point out. A Set is an Iterable
>> (in the sense that I can iterate over its elements with the order being a
>> meaningless random side effect) but it is *not* a Sequence (in the sense
>> that the order conveys any meaning).
>
> Swift's Sequence protocol does not require the order of iteration to "convey
> any meaning"; it doesn't even require it to be deterministic.
Exactly. This is what makes methods like `first(where:)` meaningless which is
why separating Sequence into Iterable and Sequence makes sense.
-Thorsten
>
>>
>> -Thorsten
>>
>>>
>>>>>>>>> […]
>>>>>>>>
>>>>>>>>> * If a type `T` conforms to `ForLoopable` and an instance `t` of that
>>>>>>>>> type has at least one element, then *something* has to be the first
>>>>>>>>> element in a `for element in t { ... }` loop. Put another way, every
>>>>>>>>> instance of a type that conforms to `ForLoopable` must have at least
>>>>>>>>> one publicly observable order (although, intriguingly, I'm not sure
>>>>>>>>> it has to be a repeatable one). It is possible, therefore, to have a
>>>>>>>>> semantic answer to the question of which element is `first` or (if
>>>>>>>>> finite) `last`; one can also `drop(while:)`, etc., and perform
>>>>>>>>> lexicographical comparisons.
>>>>>>>>
>>>>>>>> As a side effect of Swift being a procedural language each iteration
>>>>>>>> happens to occur in some order, yes, but that order is meaningless and
>>>>>>>> reflects nothing about the Set itself. In fact, I’d say that `first`,
>>>>>>>> `last`, etc. are not even defined on the original Set per se, only on
>>>>>>>> the specific order that a particular iteration resulted in. And that
>>>>>>>> order is not necessarily predictable, nor necessarily stable, as you
>>>>>>>> yourself said.
>>>>>>>>
>>>>>>>> Consider an Iterable that gives a different order every time it’s
>>>>>>>> iterated.
>>>>>>>> Should calling `.first` or `last` give a different object every time?
>>>>>>>> That’s absurd.
>>>>>>>> Should an object lexicographically compare not equal to itself? Even
>>>>>>>> more absurd.
>>>>>>>
>>>>>>> What's your basis for saying that such behavior is absurd? It is
>>>>>>> explicitly permitted for instances of types conforming to `SpongeBob`
>>>>>>> to be single-pass and/or infinite. For a single-pass `SpongeBob`,
>>>>>>> `first` will certainly return a different value every time it is
>>>>>>> invoked.
>>>>>>
>>>>>> Is `first` mutating? No. Should it be? No! `first` and `last` are a peek
>>>>>> at the state of the object.
>>>>>
>>>>> You're right, `first` should not be mutating; that's actually an
>>>>> important design consideration, as Ole pointed out, and it's not actually
>>>>> available on `Sequence` for that reason. However, `first { _ in true }`
>>>>> is available and is potentially mutating, as are all methods on Sequence
>>>>> by design.
>>>>>
>>>>>> Is `elementsEqual` (or *shudder* lexicographicallyEqual) reflexive? IMO
>>>>>> it clearly should be. Especially with the “lexicographically” part—from
>>>>>> everything I can find, a lexicographical ordering is by definition
>>>>>> reflexive. Do you have a citation for the idea that lexicographical
>>>>>> equality can legitimately be non-reflexive?
>>>>>
>>>>> Clearly (tautologically?), such a function should be reflexive for any
>>>>> argument ordered with respect to itself. However, if there is no
>>>>> lexicographical comparison possible, then a thing cannot compare
>>>>> lexicographically equal to anything, even itself.
>>>>
>>>> And that’s PRECISELY why lexicographicallyEqual does not make sense to
>>>> apply to unordered sets. There is no lexicographical comparison possible,
>>>> so why do you keep insisting they should have a method that falsely claims
>>>> to lexicographically compare them?
>>>
>>> I agree! It doesn't make sense if no comparison is possible! But Swift
>>> tells me that a `Set` is a `Sequence`!
>>>>>
>>>>>> A random number generator fulfills all the semantic requirements of
>>>>>> conforming to `SpongeBob`, and in fact I do just that in NumericAnnex.
>>>>>> `first` gives a different value every time, and a randomly generated
>>>>>> `SpongeBob` would unsurprisingly compare lexicographically not equal to
>>>>>> itself.
>>>>>
>>>>> > IMO that’s a bug in the implementation; lexicographical equality is
>>>>> > reflexive, period.
>>>>>
>>>>> > Presumably the `elementsEqual` method contains something along these
>>>>> > lines (take from SequenceAlgorithms.swift.gyb):
>>>>>
>>>>> var iter1 = self.makeIterator()
>>>>> var iter2 = other.makeIterator()
>>>>>
>>>>> > By creating two iterators, you’re mutating while iterating. Turns out
>>>>> > there’s even a warning against this in Sequence.swift:
>>>>>
>>>>> /// Using Multiple Iterators
>>>>> /// ========================
>>>>> ///
>>>>> /// Whenever you use multiple iterators (or `for`-`in` loops) over a
>>>>> single
>>>>> /// sequence, be sure you know that the specific sequence supports
>>>>> repeated
>>>>> /// iteration, either because you know its concrete type or because the
>>>>> /// sequence is also constrained to the `Collection` protocol.
>>>>> ///
>>>>> /// Obtain each separate iterator from separate calls to the sequence's
>>>>> /// `makeIterator()` method rather than by copying. Copying an iterator is
>>>>> /// safe, but advancing one copy of an iterator by calling its `next()`
>>>>> method
>>>>> /// may invalidate other copies of that iterator. `for`-`in` loops are
>>>>> safe in
>>>>> /// this regard.
>>>>>
>>>>> > The default implementation of elementsEqual is therefore unsafe because
>>>>> > it has the potential for using an invalidated iterator.
>>>>>
>>>>> You are misunderstanding the warning in the second paragraph here. The
>>>>> implementation (not a default implementation, unless I'm mistaken, as it
>>>>> cannot be overridden)
>>>>
>>>>> makes each iterator using separate calls to `makeIterator()`, just as the
>>>>> documentation tells you to do. Calling next() on one iterator does not
>>>>> invalidate the other iterator, because the second is not a copy of the
>>>>> first.
>>>>
>>>> Indeed, I misread that comment.
>>>> That said, is there a well-defined behavior when iterating a one-shot
>>>> sequence with two iterators?
>>>> (It *is* a default implementation, btw)
>>>
>>> Not sure about that; I don't see a protocol requirement, in which case it
>>> can only be shadowed in a concrete type but it can't be overridden. How to
>>> accommodate single-pass sequences is an interesting question. Off the top
>>> of my head, an iterator would have to be or wrap a reference type.
>>>>>
>>>>> You are, however, right that calling `rng.elementsEqual(rng)` is not
>>>>> advised. It isn't unsafe; it's just not useful. That said, calling
>>>>> `array.elementsEqual(array)` is equally safe and equally useless, and the
>>>>> uselessness of such a reflexive comparison is neither here nor there.
>>>>
>>>> Funny how you complain about my code being useless and yet you insist
>>>> below, "If it's not providing you with utility, then don't use it.”
>>>> Regardless, you’re wrong to dismiss this case. `foo.elementsEqual(foo)` on
>>>> its own makes little sense, sure, but you could easily find yourself in a
>>>> method comparing two iterators you obtained from elsewhere, and
>>>> occasionally they happen to be the identical object. Allowing an iterator
>>>> to return `false` for .elementsEqual on itself is unexpected and dangerous.
>>>
>>> You will always have to account for this possibility, because Swift's
>>> `Equatable` explicitly allows "special values" to be not equal to
>>> themselves. This is, at least in part, in order to accommodate the IEEE
>>> decree that NaN != NaN:
>>>
>>> ```
>>> let x = [Double.nan]
>>> x.elementsEqual(x) // false
>>> ```
>>>
>>> Changing this behavior is way beyond the scope of this thread (and has been
>>> the topic of hours (actually, weeks and weeks) of fun on this list
>>> previously).
>>>
>>>>>>> On the other hand, if I have a collection of objects that I want
>>>>>>> iterated in a particular order, I can use a container that iterates in
>>>>>>> a specific, known, well-defined way, and use that to construct the
>>>>>>> sequence of objects. That’s clearly an Iterable collection, but the
>>>>>>> guarantee is stronger than that. Since it iterates objects in a
>>>>>>> specific sequence, the logical way to express that would be `Sequence:
>>>>>>> Iterable`. Again, we’ve seen that before.
>>>>>>>
>>>>>>> Now, since a Sequence is guaranteed to iterate the same every time,
>>>>>>> suddenly our `first`, `last`, `drop*`, etc. methods have a meaning
>>>>>>> inherent to the collection itself, rather than a specific iteration.
>>>>>>
>>>>>> What you call a "Sequence" here would have to be multi-pass, finite, and
>>>>>> ordered.
>>>>>
>>>>> > Ordered, yes, but it’s only admittedly poor wording that suggests
>>>>> > multi-pass, and I don’t think anything there suggests finite.
>>>>>
>>>>> If a Sequence is "guaranteed to iterate the same every time," then surely
>>>>> it must be multi-pass; what's the alternative?
>>>>
>>>> Not sure if you just missed the very next sentence or are actively
>>>> ignoring it just to be argumentative. I already acknowledged that that
>>>> phrase didn’t convey the meaning I intended, and a Sequence is not and
>>>> should not be required to be multi-pass.
>>>
>>> I entirely misunderstood your next sentence as asserting that being
>>> multi-pass makes the iteration order well-defined.
>>>>>
>>>>>> It would be better to say that the iteration order is well-defined. That
>>>>>> will almost always mean documented, and usually predictable though
>>>>>> obviously e.g. RNGs and iterating in random order will not be
>>>>>> predictable by design.
>>> Wouldn't it then suffice to document, say, that a set's iteration order is
>>> the insertion order?
>>>>>>
>>>>>>> That's actually more semantically constrained than what Swift calls a
>>>>>>> `Collection` (which requires conforming types to be multi-pass and(?)
>>>>>>> finite). By contrast, Swift's `SpongeBob` protocol explicitly permits
>>>>>>> conforming single-pass, infinite, and/or unordered types.
>>>>>>
>>>>>> I think you’re talking about Sequence here, I’ve lost track of your
>>>>>> nonsense by now. Yes, the current Swift protocol named Sequence allows
>>>>>> unordered types. You seem to keep asserting that but not actually
>>>>>> addressing my argument, which is that allowing Sequences to be unordered
>>>>>> with the current API is undesired and actively harmful, and should
>>>>>> therefore be changed.
>>>>>
>>>>> What is harmful about it?
>>>>
>>>> Well, for one, the issue you raised this thread about—two sets that are
>>>> `==` could return either true or false for `elementsEqual`, depending on
>>>> how they arrived at their current state. That’s not acceptable, and the
>>>> problem isn’t with the name of the method.
>>>
>>> Apple documentation calls this one of the "order-dependent" methods. It is
>>> surely acceptable for a type that conforms to an order-dependent protocol
>>> to have methods that are order-dependent; they do, however, have to be
>>> clearly order-dependent to avoid confusion on unordered types.
>>>
>>>> Then there are all the methods that imply a specific order of iteration.
>>>> If the “sequence” is unordered, who knows what you’ll get? It is
>>>> incredibly easy for an engineer to write a method that implicitly relies
>>>> on a passed sequence being intrinsically ordered and another engineer to
>>>> pass it an unordered “sequence.” The first engineer could neglect to
>>>> document the dependency, or even not notice it; or the second engineer
>>>> could just fail to read the documentation thoroughly enough. There is
>>>> currently no way for the compiler to enforce passing only an object that
>>>> is (or at least claims to be) intrinsically ordered.
>>>
>>> It is also incredibly easy for such an engineer to use `for...in` instead
>>> to accomplish the same task, generic over ordered and unordered sequences
>>> whatever you name such distinguished protocols. I think your beef really
>>> still boils down to Set being compatible with `for...in` at all, as Jon
>>> acknowledges.
>>>>>
>>>>>>
>>>>>>> As long as it is possible to iterate over a `SpongeBob`, it is
>>>>>>> meaningful to ask what element is first obtained upon iteration or to
>>>>>>> drop the first element obtained upon iteration.
>>>>>>> And as long as iteration is not required to be repeatable (and it
>>>>>>> isn't), it is perfectly acceptable for these algorithms to return a
>>>>>>> different result every time.
>>>>>>
>>>>>> It is “meaningful” in the sense that it can technically be programmed.
>>>>>> The actual results are meaningless beyond returning or dropping a
>>>>>> random* element.
>>>>>>
>>>>>> *: Don’t nitpick the word “random”, you know exactly what I mean. It’s
>>>>>> just shorter and no less clear than “technically more-or-less
>>>>>> deterministic but not documented, not generally predictable, and
>>>>>> probably but not necessarily consistent from one call to the next."
>>>>>
>>>>> I fail to see the issue here. If it's not providing you with utility,
>>>>> then don't use it.
>>>>
>>>> I have no problem with functions I don’t use provided they are
>>>> well-defined and reasonably accurately named. Functions requiring an order
>>>> on unordered collections don’t pass that bar.
>>>
>>> As I said, you're welcome to tackle the protocol hierarchy, but I really
>>> doubt it's within the realm of realistic endpoints for Swift 5. I'm just
>>> trying to propose a narrowly targeted pragmatic solution to one specific
>>> limited harm that might be deliverable by the next point release. As a
>>> great man once said, Swift is a pragmatic language.
>>>>> Since Collections do guarantee multi-pass iteration, Brent's example of
>>>>> `set.dropFirst().reduce(set.first!, ...)` provides just one instance
>>>>> where an unordered Collection can profitably make use of `first`.
>>>>> Permitting generic algorithms that can operate on either arrays or sets,
>>>>> for example, is the desired effect of having such a protocol; a generic
>>>>> algorithm that takes a Collection can ask for the first element, and in
>>>>> the case of an unordered Collection, an arbitrary element will do just
>>>>> fine.
>>>>
>>>> The generic algorithms should be on a protocol that specifies everything
>>>> they require. If one can work on anything you can iterate over, put it on
>>>> Iterable. If another requires the objects to be ordered, put it on
>>>> Sequence. Need to express that an algorithm requires a multi-pass
>>>> sequence? Make a MultiPassSequence protocol and put the algorithm on an
>>>> extension containing that requirement. Use protocols to express
>>>> requirements, as they were designed for. Don’t just tack a bunch of
>>>> methods onto a protocol that isn’t sufficient to describe their
>>>> requirements and say, “oh, by the way, only use this method if your
>>>> implementation meets these conditions…"
>>>
>>> The benefits are likely outweighed by the costs of such an approach taken
>>> to completion, because there are many axes to differentiate. The protocol
>>> hierarchy for collections is already daunting, leading to monstrosities
>>> such as `MutableRangeReplaceableRandomAccessSlice`. It stretches the bounds
>>> of sensibility to have a
>>> `LazyUnorderedInfiniteMultiPassMutableRangeReplaceableRandomAccessSlice`.
>>>
>>> The Swift stdlib deliberately eschews modeling everything in protocol
>>> hierarchies with the highest level of granularity. There's some fudging,
>>> deliberately, to find a happy medium between obtuse and approachable,
>>> between too many/too specialized and not enough. For example, I pushed for
>>> protocols such as `Field` and `Ring` at the top of the numeric hierarchy,
>>> which might allow complex number types to slot into the hierarchy more
>>> sensibly, for example. But we have a compromise protocol `Numeric` which
>>> doesn't quite have the same guarantees but is much more approachable.
>>> Notice that we also don't break down numeric protocols into `Addable`,
>>> `Subtractable`, etc.; we also have that fudge factor built into
>>> `Equatable`, as I mentioned.
>>>>>>>
>>>>>>>> `first` is the first object in the Sequence. It doesn’t matter how the
>>>>>>>> sequence came to be in that order; it doesn’t matter whether or not
>>>>>>>> the sequence has already been iterated or how many times. `first` is
>>>>>>>> the first object that is, was, and always will be presented by the
>>>>>>>> Sequence’s Iterator. (Until the collection is mutated, obviously).
>>>>>>>>
>>>>>>>> To summarize,
>>>>>>>> A Set has no intrinsic order. You can iterate over it, and a specific
>>>>>>>> iteration of a set has an order, but that order is not tied to the Set
>>>>>>>> itself beyond including all and only the items therein. Therefore, the
>>>>>>>> Set itself has no intrinsic `first`, `last`, lexicographical
>>>>>>>> comparison, etc.; only its iterations do, and they are not themselves
>>>>>>>> Sets.
>>>>>>>> A Sequence does have an intrinsic order. The order of iteration
>>>>>>>> reflects the order inherent to the Sequence. Therefore, a Sequence has
>>>>>>>> a `first`, `last`, lexicographical comparison, etc.
>>>>>>>>
>>>>>>>> Just in case it’s not obvious, `Set` here is pretty much
>>>>>>>> interchangeable with any other unordered iterable.
>>>>>>>
>>>>>>> What you want to call a "Sequence" is what Swift calls a `Collection`,
>>>>>>> with additional restrictions. What you want to be called "Iterable" is
>>>>>>> what Swift calls `Sequence` (or now, `SpongeBob`). Clearly, shuffling
>>>>>>> names will not make these protocols support any more functionality, so
>>>>>>> that can be put aside.
>>>>>>
>>>>>> No, no, no! What I want to call “Iterable” is specified below. It is
>>>>>> about HALF of what’s currently in Sequence—the half that has to do with
>>>>>> iterating, whence the name.
>>>>>> What I want to call Sequence is precisely what Swift now calls
>>>>>> Sequence—the methods that are in Iterable by virtue of adopting
>>>>>> Iterable, PLUS some methods that only make sense on iterable groups of
>>>>>> objects where the iteration order is well-defined.
>>>>>>
>>>>>>>
>>>>>>> Now, with that out of the way, why do you think that only `Collection`
>>>>>>> types should have `first` and `last`? These helper properties and
>>>>>>> methods are simply convenient ways to spell things that can be done
>>>>>>> with `for...in`--the whole point of supplying them is to allow people
>>>>>>> to work with these types in a more functional style.
>>>>>>
>>>>>> Apparently “collection" was a bad choice of word. What I clearly meant
>>>>>> was not the current Swift Collection protocol, but rather an unordered
>>>>>> assemblage of objects. UnorderedCollection, perhaps, or if that’s still
>>>>>> going to cause issues, try UnorderedAssemblage. What `first` and `last`
>>>>>> really mean in an UnorderedAssemblage is give me some object from the
>>>>>> assembled objects, I don’t care which one. For which it’s much more
>>>>>> clear to have an `anyObject()` as on NSSet; as another user has pointed
>>>>>> out, `assemblage.makeIterator().next()` works just as well. (I just
>>>>>> checked, and that’s actually how `first` is implemented. But it’s on
>>>>>> Collection, which is guaranteed to be multipass,)
>>>>>
>>>>> Again, the point of having a protocol-based design is to allow useful
>>>>> _generic_ algorithms to be written; that `first` and `last` would be
>>>>> equivalent to an arbitrary element in the case that a collection is
>>>>> unordered is not at all an argument against these types conforming to
>>>>> `Collection`; if anything, it's an argument for it.
>>>>
>>>> If a protocol demands the first object, you should give it the first
>>>> object. If you don’t have a first object, maybe you shouldn’t conform to
>>>> the protocol. If the protocol really just needs any old object, call it
>>>> `anyObject`.
>>>
>>> Sure, but we *do* have a first element; it just happens to be the first
>>> that is obtainable on iteration. That you could make a good case for any
>>> other element to be first doesn't mean that this one isn't a perfectly
>>> cromulent first.
>>>
>>>>
>>>>> Just as `Sequence.underestimatedCount` is equivalent to
>>>>> `Collection.count` for types that conform to `Collection`, or the
>>>>> instance `BinaryInteger.bitWidth` is equivalent to a static `bitWidth`
>>>>> for types that conform to `FixedWidthInteger`.
>>>>
>>>> I don’t see how those are relevant, they all mean what they claim to,
>>>> unlike Set.first/dropFirst/etc.
>>>>
>>>>>>>>>>>>> public protocol Iterable {
>>>>>>>>>>>>> associatedtype Iterator: IteratorProtocol
>>>>>>>>>>>>> func map<T>(...) -> [T] // Iterable where .Iterator.Element == T
>>>>>>>>>>>>> func filter(...) -> [Iterator.Element] // Iterable where
>>>>>>>>>>>>> .Iterator.Element == Self.Iterator.Element
>>>>>>>>>>>>> func forEach(...)
>>>>>>>>>>>>> func makeIterator() -> Iterator
>>>>>>>>>>>>> var underestimatedCount: Int { get }
>>>>>>>>>>>>> }
>>>>>>>>>>>>>
>>>>>>>>>>>>> public protocol Sequence: Iterable { // Maybe OrderedSequence
>>>>>>>>>>>>> just to make the well-defined-order requirement explicit
>>>>>>>>>>>>> associatedtype SubSequence
>>>>>>>>>>>>> func dropFirst(...) -> SubSequence // Sequence where
>>>>>>>>>>>>> .Iterator.Element == Self.Iterator.Element
>>>>>>>>>>>>> func dropLast(...) -> SubSequence // " "
>>>>>>>>>>>>> func drop(while...) -> SubSequence // " "
>>>>>>>>>>>>> func prefix(...) -> SubSequence // " "
>>>>>>>>>>>>> func prefix(while...) -> SubSequence // " "
>>>>>>>>>>>>> func suffix(...) -> SubSequence // " "
>>>>>>>>>>>>> func split(...where...) -> [SubSequence] // Iterable where
>>>>>>>>>>>>> .Iterator.Element == (Sequence where .Iterator.Element ==
>>>>>>>>>>>>> Self.Iterator.Element)
>>>>>>>>>>>>> }
>>>>>>>>
>>>>>>>>
>>>>>>>> And just to be explicit,
>>>>>>>> struct Set: Iterable {…}
>>>>>>>> struct Dictionary: Iterable {…}
>>>>>>>> struct Array: Sequence {…}
>>>>>>>> etc.
>>>>>>>>
>>>>>>>> Hopefully at some point:
>>>>>>>> struct OrderedSet: Sequence {…}
>>>
>>
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>>> swift-evolution mailing list
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