> On Sep 9, 2017, at 10:31 PM, Chris Lattner via swift-evolution 
> <[email protected]> wrote:
> 
> - I’d love to see several of the most common random kinds supported, and I 
> agree it would be nice (but not required IMO) for the default to be 
> cryptographically secure.

I would be very careful about choosing a "simple" solution. There is a log, sad 
history of languages trying to provide a "simple" random number generator and 
accidentally providing a powerful footgun instead. But:

> - We should avoid the temptation to nuke this mosquito with a heavy handed 
> solution designed to solve all of the world’s problems: For example, the C++ 
> random number stuff is crazily over-general.  The stdlib should aim to solve 
> (e.g.) the top 3 most common cases, and let a more specialized external 
> library solve the fully general problem (e.g. seed management, every 
> distribution imaginable, etc).


That's not to say we need to have seven engines and twenty distributions like 
C++ does. The standard library is not a statistics package; it exists to 
provide basic abstractions and fundamental functionality. I don't think it 
should worry itself with distributions at all. I think it needs to provide:

        1. The abstraction used to plug in different random number generators 
(i.e. an RNG protocol of some kind).

        2. APIs on existing standard library types which perform basic 
randomness-related functions correctly—essentially, encapsulating Knuth. 
(Specifically, I think selecting a random element from a collection (which also 
covers generating a random integer in a range), shuffling a mutable collection, 
and generating a random float will do the trick.)

        3. A default RNG with a conservative design that will sometimes be too 
slow, but will never be insufficiently random.

If you want to pick elements with a Poisson distribution, go get a statistics 
framework; if you want repeatable random numbers for testing, use a seedable 
PRNG from XCTest or some other test tools package. These can leverage the 
standard library's RNG protocol to work with existing random number generators 
or random number consumers.

-- 
Brent Royal-Gordon
Architechies

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