The typed throws discussion brought me back to an old thought.
I would really like to see a new structural type, similar to tuples, which act
as an anonymous enum. These would actually be a distinct type from enums (not
sure what to call them), in the same way that structs and tuples are different.
They would have a very similar syntax to enums though, so they would be easy
to learn.
There would be two major difference from enums:
1) Because they are structural, they can’t have associated functions or
extensions
2) They can concatenate with one another freely
For example:
func foo( speed: .slow | .med | .fast ){
bar(speed: speed)
}
func bar(speed: .slow | .med | .fast | .ludicrous) {
//but we couldn't call foo here because it doesn’t take
.ludicrous
}
Each case is it’s own mini-type in a way. One ‘.slow’ is equivalent to any
‘.slow’ (even one from a regular enum). Essentially, it is a loosely bound
group of cases, and type checking just means seeing if the list/value being
passed is a subset of the list of possible cases.
I’d also like to see sugar for quick conversion from normal Swift enums:
enum Speed {
case slow
case med
case fast
}
func foo(speed: Speed | .ludicrous) {
//we can’t call any functions/extensions of Speed, just like we
can’t call a func from int on (Int, Int)
}
In the above case, Speed gets converted via sugar to “.speed(Speed)” and then
gets concatenated with .ludicrous. Ideally, it would have the added ability to
truly convert to ".slow | .med | .fast | .ludicrous” when passed to something
that doesn’t know about Speed:
func foo(speed: Speed | .ludicrous) {
switch speed {
case .speed(let s): //Do something with the Speed value
case .ludicrous: //Do something ludicrous
}
bar(speed: speed) //This can convert to pass by unwrapping
Speed to a bag of cases
}
func bar(speed: .slow | .med | .fast | .ludicrous) {
switch speed {
case .slow: //
case .med: //
case .fast: //
case .ludicrous: //
}
//We can’t reference Speed above because we just passed a bag
of potential cases
}
The end result here is that in addition to building one-off enums quickly, it
lets us concatenate and extend enums for use in a limited scope. I don’t know
about you, but I run into the situation of “I want exactly this enum, but with
one extra case” all the time.
I don’t know if we want typed throws, but this type of quick concatability
would be very useful for adding/merging potential errors. With the same sugar
used on Speed above, it would also allow something similar to Union types, but
without the most of the implementation headache that would cause. You can take
in multiple types, and you get back something you can switch on to recover the
type which was passed:
func myFakeUnion(_ intOrStr: Int | String){
switch intOrStr {
case .int(let i): //Do something with int
case .string(let s): //Do something with string
}
}
myFakeUnion(12) //Sugar!
myFakeUnion(.string(“Hey”)) //This works too
Finally, I would love to see the switch equivalent of ‘a ? b : c’ in Swift. I
am not sure what the best syntax would be, but it would essentially work a bit
like like a dictionary:
let mph = speed ? [.slow:10, .med:35, .fast:75]
Thanks,
Jon
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