On Tue, Jan 31, 2017 at 07:20:17PM +0100, Joakim Bygdell wrote: > On 31 January 2017 at 19:11, Dirk Hohndel <[email protected]> wrote: > > > This is actually an interesting idea. Today we just store a small number > > of settings > > in cloud storage - we could store some more to allow fine tuning of what > > you see > > in the profile. > > > > Keep in mind that we don't do the deco computations on the phones, so we > > can't > > do everything that we do on the desktop, but some things like the tank > > bar, average > > line, etc, could be easily done. I just don't want a complex settings UI > > in the mobile > > app. But if we "magically" show something that more closely resembles what > > a user > > already has configured on the desktop, I think that would make sense. > > > > Any volunteer to look into implementing this? I don't think this would be > > all that > > hard, TBH. > > > > That should be fairly simple to set up, > it will take a bit of time to finetune the exact relative positions due to > the small screen size. > > Tankbar, average depth, temp, reported ceiling are the ones that might be > possible to have options for. > Maybe pO2 if it is data from an RB.
Is this something I should hold 4.6.1 for? Or more specifically - this obviously has two components, the one where it saves the relevant settings in git, and the one where it then uses that information in Subsurface-mobile. Obviously the latter is pointless without the former. It might be good to have the code that saves the relevant settings to cloud storage in 4.6.1 so that once we are able to test the changes to the mobile app, the average user actually has those settings in their cloud storage, right? /D _______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
