On Sun, Jan 22, 2017 at 12:18:11PM +1100, Rick Walsh wrote:
> >
> > A new Android APK has been pushed to BETA on Google Play and is also
> > available in downloads/daily.
> >
> > Based on Kirigami 1.1 and actually functional, from what I can tell after
> > rather limited amounts of testing.
>
> Thanks for all your effort.

You are very welcome.
It does sometimes feel like there aren't a lot of people out there who
engage with the things that I post here. I appreciate the occasional
response :-)

> I have installed the daily apk on my Galaxy S6.  I haven't had a chance
> to test seriously, but it does open, display dives, sync with cloud,
> etc.

Thanks for the quick check - that's very useful.

> I don't think we should abandon the idea of Kirigami 2, but unless there's
> a good reason to do otherwise, how about focus for now on keeping
> Subsurface-mobile working as-is?  If/when Kirigami 2 (or maybe something
> else becomes obviously a better choice) offers must-have features or
> bugfixes, and appears stable, or Subsurface shifts to Qt 5.15 which no
> longer is compatible with Kirigami 1.1, the effort could shift to porting
> to that.  Or maybe a better mobile option becomes apparent.

Right now I'll put Kirigami 2 on ice. If someone else wants to work on
this, my first attempts are still in the android-kirigami2 branch - and
the new script that I added does appear to make it quite easy to produce
working Android APKs, so I hope that will entice more people to play.

> The greatest feature I can see missing from the mobile version is
> downloading from a dive computer.  I don't know m/any people with a Android
> or iPhone cable that connects to a dive computer, so Bluetooth / BLE
> support would be awesome here.  I suspect this support is all back-end, and
> has very little to do with what version of Kirigami is adopted.

Correct. Willem has been working on and off on the cable based solution.
I really hope that the added script will make it easier for him to keep
moving in that direction. If not, let's fix what is still not easy enough.

We definitely do need to work on BTLE support, both for desktop and mobile
as we now have seen the first BTLE dive computers pop up (Perdix AI comes
to mind, but apparently the Oceanic VTX / Aeris 300 CS support BTLE as
well).

/D
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