On 16 January 2017 at 20:15, Tomaz Canabrava <[email protected]> wrote:
> > > On Mon, Jan 16, 2017 at 3:13 AM, Dirk Hohndel <[email protected]> wrote: > >> Sources are tagged, tar balls are on the server, as are binaries for all >> of our supported platforms. The Launchpad and OBS builds are completed as >> well, so all in all we should have 32 different binary distributions >> built. That alone is insane... >> > A while ago it was suggested someone (Robert?) contact Simon Mitchell for comment on the tissue heat map inspired by his decompression controversies presentation. Since we have a stable binary (or 32) available, now could be a good time. > >> I announced 4.6 on our website and on Facebook. I'll do ScubaBoard and G+ >> in a moment. As always, sharing the announcement on Facebook and G+ >> dramatically impacts our reach, so please get the word out! >> >> Those of you willing to help with translations... now would be a great >> time to clone git://github.com/Subsurface-divelog/subsurface-website and >> look at the announcement but also at all of the other pages - many of the >> pages have diverged A LOT between the English version and the >> translations. Cleaning those up would be extremely helpful. If you are >> translating any of the web content, would you add your name in the >> README.md? That way people know who is working on what and it might be >> easier to coordinate the work... >> >> As you all will have noticed, this release cycle has been rather >> different. Both Tomaz and I have left Intel (but we went in very different >> directions from there, I just started a new job at VMware, he got married, >> moved countries, continents and hemisphere and is now working in Germany), >> and as a side effect both of us had significantly less time to devote to >> Subsurface. The drop off in activity for the project is quite >> remarcable... >> > > Congratulations to both of you. Sometimes I wondered how you two (especially) were able to dedicate so much time to Subsurface. A slower pace is far from the end of the world for the project. > But now I'm near to Robert (like, really near) and I can annoy him as much > as I want, > which is also a nice thing because when he's in need he can scream for my > help in the > UI, and let me say this - he claims that he's not a c++ nor qt person but > he is doing > an awesome job on the profile :) > Excellent - do keep up with annoying each other if it's for a good cause. > > >> I hope to be able to get back to some consistency from here on out, and I >> hope that the switch to take advantage of more of the github >> infrastructure will help. >> >> Usually when we do a major new release I post the statistics, but with >> Subsurface-mobile happening between 4.5 and 4.6 those numbers are almost >> meaningless - way too much of that work has been focused on nothing but >> the Android and iOS versions (which is another reason why 4.6 came out >> almost nine months after 4.5.6 and almost to the day fifteen months after >> 4.5. Wow. >> >> But even without the statistics, let me thank those of you who have >> allowed this amazing project to continue. Anton, Miika, Rick, Robert, >> Willem... without you we might have come to a standstill. Salvador, >> Guillaume, Tim, Joakim, Henrik - your help is important. Linus, it's fun >> to see you in the top 8 contributor list for the past six months. That >> alone makes me smile. >> >> To everyone whom I didn't list, those working on all the translations, who >> helped making the code and the documentation better by asking questions >> and testing and reporting bugs. Thanks to all of you. >> >> I can honestly say that (all the occasional frustrations aside), working >> on Subsurface is a blast and one of the more rewarding things I've done in >> the last five years. Thanks to all of you for making that possible. >> > > Also for me. I almost gave up on opensource development quite a lot of > times > in the past before I got into subsurface (subsurface was going to be my > last > try, to be exact, mostly because of the way politics and free software are > related > in brazil) and subsurface made me refuel and program for fun again. > Tomaz, thanks for sticking with it. You've made a huge contribution and I've learnt a lot from reading your code. Cheers, Rick
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