hi all ,
im asking about memeory caching
now we know that we have restirction with smp rock to 32 k  , whiuch result
a poor bw utilization


now

what about memory object size ?
is is also 332 k ?
i mean if i get a server and depened on ram and have 128G ram , and dont
want to use hardsisks

does in this case we still have 32 k object size max in ram ??

what is the best implementation for smp with rock with aufs so that we have
max bw utilization and max hit ratio ?


regards



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Dr.x
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