The GLZ code is basically LZ code sharing image segments between
multiple images.
The code for RLE check in LZ is dealing with both RLE and dictionary
matches being:

    if (!distance) {
        /* zero distance means a run */
        PIXEL x = *ref;
        while ((ip < ip_bound) && (ref < ref_limit)) { // TODO: maybe separate 
a run from
                                                       //       the same seg or 
from different
                                                       //       ones in order 
to spare
                                                       //       ref < ref_limit

in GLZ that part was copied to RLE part removing the need for the
second segment ("ref"). However the comment and setting ref variables
were not removed. Remove the old code to avoid confusions.

This also remove a Coverity warning as ref_limit was set not not used
(reported by Uri Lublin).
The warning was:

CLANG warning: "Value stored to 'ref_limit' is never read"

Signed-off-by: Frediano Ziglio <[email protected]>
---
 server/glz-encode.tmpl.c | 10 +++-------
 1 file changed, 3 insertions(+), 7 deletions(-)

diff --git a/server/glz-encode.tmpl.c b/server/glz-encode.tmpl.c
index 48bab50bc..92deb0e12 100644
--- a/server/glz-encode.tmpl.c
+++ b/server/glz-encode.tmpl.c
@@ -276,19 +276,15 @@ static void FNAME(compress_seg)(Encoder *encoder, 
uint32_t seg_idx, PIXEL *from,
 
         if (LZ_EXPECT_CONDITIONAL(ip > (PIXEL *)(seg->lines))) {
             if (SAME_PIXEL(ip[-1], ip[0]) && SAME_PIXEL(ip[0], ip[1]) && 
SAME_PIXEL(ip[1], ip[2])) {
-                PIXEL x;
+                PIXEL x = ip[2];
+
                 pix_dist = 1;
                 image_dist = 0;
 
                 ip += 3;
-                ref = anchor + 2;
-                ref_limit = (PIXEL *)(seg->lines_end);
                 len = 3;
 
-                x = *ref;
-
-                while (ip < ip_bound) { // TODO: maybe separate a run from the 
same seg or from
-                                       // different ones in order to spare ref 
< ref_limit
+                while (ip < ip_bound) {
                     if (!SAME_PIXEL(*ip, x)) {
                         ip++;
                         break;
-- 
2.20.1

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