Hi
----- Original Message -----
>
>
> The clipboard message currently include an optional 4bytes enty for
> ‘selection’:
>
>
>
> typedef struct SPICE_ATTR_PACKED VDAgentClipboardGrab {
>
> #if 0 /* VD_AGENT_CAP_CLIPBOARD_SELECTION */
>
> uint8_t selection;
>
> uint8_t __reserved[sizeof(uint32_t) - 1 * sizeof(uint8_t)];
>
> #endif
>
> uint32_t types[0];
>
> } VDAgentClipboardGrab;
>
>
>
> This makes it really hard to write nice code.
I don't think I would have done it if it was "really" hard. But I understand in
your code it might be difficult for some reason.
>
>
> I wonder why it does not simply use the ‘opaque’ field of VDAgentMessage
> instead?
>
I have No idea what this opaque is for, but I prefer the information to be
explicit.
What if you consider it as a different message with a different structure
somehow?
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