I'm sure people will pay 10$ ;-)

Am 21.06.2013 um 15:12 schrieb Ralf Heyde:

> I think people will pay 10$ :)
> 
> 
> On 06/21/2013 03:04 PM, Jack Krupansky wrote:
>> I’m expecting to self-publish the first Early Access Release for my book, 
>> Solr 4.x Deep Dive, on lulu.com sometime today. It is still far from 
>> finished and needs lots of work and missing a lot of important areas 
>> (SolrCloud and distributed Solr in general, DIH, highlighting, core and 
>> collection API, admin API and UI, query elevation, etc.), but I think there 
>> is a critical mass of useful material that is a decent foundation to build 
>> the rest of the book on. For those who participated in the early chapter 
>> review process for the book’s predecessor (Lucene and Solr: The Definitive 
>> Guide), most of those review chapters (at least the ones authored by me) are 
>> included, plus a bunch more, especially chapters on indexing data, update 
>> processors, and faceting. The new book is Solr-only. Alas, I have not 
>> incorporated most of the reviewer feedback yet as I have been focused on 
>> writing for the indexing and faceting chapters for the past two months.
>> 
>> It will be e-book (PDF) only for the time being. Don’t even think about 
>> printing it yourself – over 1,100 pages, and counting! Currently a 5MB 
>> download.
>> 
>> I still haven’t settled on pricing. For early access, the intent is that 
>> people will want to check back every couple weeks or month or two, more like 
>> a subscription. My current thought is to treat it as if it were a $60 to $80 
>> paper book bought once per year, but on a monthly subscription, say $5 to $8 
>> per download. My expectation is to update roughly every two weeks, or at 
>> least monthly, as new material is added, issues resolved, and new Solr 
>> releases. In the early going, I’ll probably update the PDF on lulu every 
>> week.
>> 
>> Given this rough model, what price point has the most appeal: $2.99 (yeah, 
>> who doesn’t want it, but little incentive for me!), $4.99 (seems reasonable, 
>> but incentive for me is still low although marginally acceptable), $7.99 
>> (starting to get steep for an EA multi-download), $9.99 (better incentive 
>> for me, but will people pay it?). Thoughts?
>> 
>> None of this is cast in stone. My current thought is to publish this initial 
>> release at $4.99 or $7.99, and then set a revised price for the second or 
>> third release.
>> 
>> If I hear nothing, I’ll go ahead with $7.99, although I might go with $4.99.
>> 
>> Thanks in advance for any feedback!
>> 
>> -- Jack Krupansky
> 
> 

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