I'm sure people will pay 10$ ;-) Am 21.06.2013 um 15:12 schrieb Ralf Heyde:
> I think people will pay 10$ :) > > > On 06/21/2013 03:04 PM, Jack Krupansky wrote: >> I’m expecting to self-publish the first Early Access Release for my book, >> Solr 4.x Deep Dive, on lulu.com sometime today. It is still far from >> finished and needs lots of work and missing a lot of important areas >> (SolrCloud and distributed Solr in general, DIH, highlighting, core and >> collection API, admin API and UI, query elevation, etc.), but I think there >> is a critical mass of useful material that is a decent foundation to build >> the rest of the book on. For those who participated in the early chapter >> review process for the book’s predecessor (Lucene and Solr: The Definitive >> Guide), most of those review chapters (at least the ones authored by me) are >> included, plus a bunch more, especially chapters on indexing data, update >> processors, and faceting. The new book is Solr-only. Alas, I have not >> incorporated most of the reviewer feedback yet as I have been focused on >> writing for the indexing and faceting chapters for the past two months. >> >> It will be e-book (PDF) only for the time being. Don’t even think about >> printing it yourself – over 1,100 pages, and counting! Currently a 5MB >> download. >> >> I still haven’t settled on pricing. For early access, the intent is that >> people will want to check back every couple weeks or month or two, more like >> a subscription. My current thought is to treat it as if it were a $60 to $80 >> paper book bought once per year, but on a monthly subscription, say $5 to $8 >> per download. My expectation is to update roughly every two weeks, or at >> least monthly, as new material is added, issues resolved, and new Solr >> releases. In the early going, I’ll probably update the PDF on lulu every >> week. >> >> Given this rough model, what price point has the most appeal: $2.99 (yeah, >> who doesn’t want it, but little incentive for me!), $4.99 (seems reasonable, >> but incentive for me is still low although marginally acceptable), $7.99 >> (starting to get steep for an EA multi-download), $9.99 (better incentive >> for me, but will people pay it?). Thoughts? >> >> None of this is cast in stone. My current thought is to publish this initial >> release at $4.99 or $7.99, and then set a revised price for the second or >> third release. >> >> If I hear nothing, I’ll go ahead with $7.99, although I might go with $4.99. >> >> Thanks in advance for any feedback! >> >> -- Jack Krupansky > >