On Sunday 24 December 2006 15:17, Roderick Colenbrander wrote:
> I have played a bit with Mesa and it indeed works fine without the GLX
> extension (just a software renderer ofcourse). I know what error you are
> seeing for instance the nvidia drivers output it when GLX isn't present. It
> really d
On Sunday 24 December 2006 10:55, Chris Robinson wrote:
> On Sunday 24 December 2006 01:12, Roderick Colenbrander wrote:
> > Hi,
> >
> > I'm not sure if checking for the GLX extension is such a good idea as it
> > is possible to use OpenGL without having the GLX extension. For instance
> > when pla
I have played a bit with Mesa and it indeed works fine without the GLX
extension (just a software renderer ofcourse). I know what error you are seeing
for instance the nvidia drivers output it when GLX isn't present. It really
depends just on the opengl implementation. Perhaps the right thing to
On Sunday 24 December 2006 01:12, Roderick Colenbrander wrote:
> Hi,
>
> I'm not sure if checking for the GLX extension is such a good idea as it is
> possible to use OpenGL without having the GLX extension. For instance when
> plain Mesa is used.
Wine requires GLX 1.2 or higher though, doesn't it
On Sunday 24 December 2006 10:12, Roderick Colenbrander wrote:
> Hi,
>
> I'm not sure if checking for the GLX extension is such a good idea as it is
> possible to use OpenGL without having the GLX extension. For instance when
> plain Mesa is used.
OK. The thing is that if I have the OpenGL librari
Hi,
I'm not sure if checking for the GLX extension is such a good idea as it is
possible to use OpenGL without having the GLX extension. For instance when
plain Mesa is used.
Regards,
Roderick
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