On 03/22/2011 05:55 AM, Henri Verbeet wrote:
On 22 March 2011 08:59, Joshua Beck wrote:
What do you think?
Does the pglXMakeCurrent() call a few lines above succeed? We should
probably check the result of that call.
It doesn't succeed. I added some FIXMEs to the code to get output f
On 22 March 2011 08:59, Joshua Beck wrote:
> What do you think?
>
Does the pglXMakeCurrent() call a few lines above succeed? We should
probably check the result of that call. Nevertheless, this means
something is broken with your GL setup, so while the error handling
could be improved, it's not go
[Please do not omit wine-devel@winehq.org when replying]
Joshua Beck wrote:
> > What OpenGL driver are you using? glGetString(GL_EXTENSIONS) returning NULL
> > might be a driver bug.
> >
> I'm using an nvidia binary driver (260.36.19 I think). Thing is I'm
> running Debian amd64 and I compi
Joshua Beck wrote:
> 350: str = (const char *) pglGetString(GL_EXTENSIONS);
> 351: WineGLInfo.glExtensions = HeapAlloc(GetProcessHeap(), 0,
> strlen(str)+1);
>
>
> From this it's obvious that pglGetString is returning a null pointer.
What OpenGL driver are you using? glGetStri
I've been trying to run wine with a few games, and I've been getting a
similar error and backtrace with all of them. Here's the relevant info:
wine: Unhandled page fault on read access to 0x at address
0xf748c110 (thread 0043), starting debugger...
Unhandled exception: page fault