On 6/1/06, Alexandre Julliard <[EMAIL PROTECTED]> wrote:
Yes, I'm afraid we'll have to do that by default, there are too many
broken binaries out there.
I think we've only seen a couple of such reports so far given
that the exec bit was never enforced before now it wouldn't be
surprising i
Mike Hearn <[EMAIL PROTECTED]> writes:
> As a hack you can change the code so every range of memory that is mapped
> is mapped executable.
Yes, I'm afraid we'll have to do that by default, there are too many
broken binaries out there.
--
Alexandre Julliard
[EMAIL PROTECTED]
On Wed, 31 May 2006 07:26:37 +0200, Pavel Troller wrote:
> The machines are running very similar kernels. Both are hardened with
> exec-shield, but even disabling it on a 64bit by
> 'echo 0 >/proc/sys/kernel/exec-shield' doesn't help. The 32bit works even with
> exec-shield enabled (and doesn't p
Pavel Troller <[EMAIL PROTECTED]> writes:
> This page really is NOT executable. So, why the workaround has been activated
> just for one page (6d4d - 6d4d1000) and not for the other ones, where it
> also should be ? Why this new page has not been worked-around ?
Because the app exception hand
On Thu, Jun 01, 2006 at 02:59:30PM +0200, Pavel Troller wrote:
> [EMAIL PROTECTED]:/proc/28433# cat maps |grep 6d4
> 6d42-6d421000 r--p 09:00 20202255
> /home/tv/il2sturmovikfb/bin/hotspot/jvm.dll
i run this game (il2+fb+ace+pf) on a opteron system quite we
>
> > It looks that the first exception is the No-exec, then there is one more
> > lonely
> > one (at 0x6d4db3ef) and the third one (at 0x6d4d5d7b) is the first
> > invocation
> > of the looping one - this one repeats in the log at the same address
> > forever.
>
> Sounds like the whole code s
Pavel Troller <[EMAIL PROTECTED]> writes:
> It looks that the first exception is the No-exec, then there is one more
> lonely
> one (at 0x6d4db3ef) and the third one (at 0x6d4d5d7b) is the first invocation
> of the looping one - this one repeats in the log at the same address forever.
Sounds lik
On Thu, Jun 01, 2006 at 01:42:37PM +0200, Pavel Troller wrote:
> > Pavel Troller <[EMAIL PROTECTED]> writes:
> >
> > > But now I'm unsure, maybe we are on a false track. I just examined +relay
> > > output again and I've found that immediately after the No-exec message the
> > > program seems to c
> Pavel Troller <[EMAIL PROTECTED]> writes:
>
> > But now I'm unsure, maybe we are on a false track. I just examined +relay
> > output again and I've found that immediately after the No-exec message the
> > program seems to continue normally. The problem (exception loop in msvcrt)
> > occurs many
Pavel Troller <[EMAIL PROTECTED]> writes:
> But now I'm unsure, maybe we are on a false track. I just examined +relay
> output again and I've found that immediately after the No-exec message the
> program seems to continue normally. The problem (exception loop in msvcrt)
> occurs many thousands li
Hi Alexandre,
many thanks that you are also looking at this problem.
> It may be that your kernel doesn't allow writable memory to be made
> executable, in which case we can't do anything about it. Or maybe the
> workaround is simply broken... It may also be possible to make that
> section exec
Pavel Troller <[EMAIL PROTECTED]> writes:
> Hi!
> As some of you know, I'm experimenting with my new 64bit systems. I've found
> that there are problems running a lot of applications, which normally run on
> a 32bit system.
> A typical example is IL2 Sturmovik Forgotten Battles game. On a 32bi
> Hi Pavel,
Hi Steven!
> I've only slightly followed wine-devel recently
>
> Are you using a stock Fedora kernel?
No. I'm using vanilla kernels just with exec-shield patch from Ingo Molnar.
I'm not using any well-known distro.
> They are all (x86-64) built with SMP support.
My ones are also buil
Hi Pavel,
I've only slightly followed wine-devel recently
On 5/31/06, Pavel Troller <[EMAIL PROTECTED]> wrote:
As some of you know, I'm experimenting with my new 64bit systems. I've found
that there are problems running a lot of applications, which normally run on
a 32bit system.
A typical e
Hi!
As some of you know, I'm experimenting with my new 64bit systems. I've found
that there are problems running a lot of applications, which normally run on
a 32bit system.
A typical example is IL2 Sturmovik Forgotten Battles game. On a 32bit system,
with the latest wine CVS (even compiled on
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