Re: settlers 3 and dib engine

2007-09-10 Thread Jesse Allen
On 9/10/07, Piotr Maceluch <[EMAIL PROTECTED]> wrote: > As I'm new to Wine/X development, what I'd appreciate the most, is > critical comments on the attached patch: is omitting XGetPixel/XSetPixel > and reading directly XImage data a correct solution? Am I allowed to use > inline assembler in abov

Re: settlers 3 and dib engine

2007-09-10 Thread Piotr Maceluch
Jesse Allen wrote: On 9/8/07, Martin Owens <[EMAIL PROTECTED]> wrote: Does this mean that the current _painfully_ slow Imperialism II that uses the DIB drawing to draw it's in game maps will work faster? I'm waiting for this functionality and have pledged $20 just in case it can spur on the

Re: settlers 3 and dib engine

2007-09-08 Thread Jesse Allen
On 9/8/07, Martin Owens <[EMAIL PROTECTED]> wrote: > Does this mean that the current _painfully_ slow Imperialism II that > uses the DIB drawing to draw it's in game maps will work faster? I'm > waiting for this functionality and have pledged $20 just in case it > can spur on the solution. > > Best

Re: settlers 3 and dib engine

2007-09-08 Thread Martin Owens
Does this mean that the current _painfully_ slow Imperialism II that uses the DIB drawing to draw it's in game maps will work faster? I'm waiting for this functionality and have pledged $20 just in case it can spur on the solution. Best Regards, Martin Owens On 08/09/2007, Jesse Allen <[EMAIL PRO

Re: settlers 3 and dib engine

2007-09-08 Thread Jesse Allen
On 9/8/07, Skrzynka <[EMAIL PROTECTED]> wrote: > I'll do what I can. However it's far too early to bother about my commits :) > I'm trying to compare and understand the control flow of both drivers > (winex11 and winedib). At which function in winex11 is copying data > to/from server taking place?

Re: settlers 3 and dib engine

2007-09-08 Thread Skrzynka
Jesse Allen wrote: On 9/8/07, Skrzynka <[EMAIL PROTECTED]> wrote: Hi, I'm trying to get Settlers 3 to run on Wine. After fixing some race condition (seems like the thread calling WaitForXXXObject was giving up time-slice too early after the call) it seems that the only problem left is very s

Re: settlers 3 and dib engine

2007-09-08 Thread Jesse Allen
On 9/8/07, Skrzynka <[EMAIL PROTECTED]> wrote: > I compiled winedib.drv but ExtTextOut function is missing there > and overall there are regressions visible when running Settlers 3 (wrong > colors, no text at all). Oh, it would be quite nice if you use this "test app" and document the missing and

Re: settlers 3 and dib engine

2007-09-08 Thread Jesse Allen
On 9/8/07, Skrzynka <[EMAIL PROTECTED]> wrote: > Hi, > I'm trying to get Settlers 3 to run on Wine. After fixing some race > condition (seems like the thread calling WaitForXXXObject was giving up > time-slice too early after the call) it seems that the only problem left > is very slow text output.

settlers 3 and dib engine

2007-09-08 Thread Skrzynka
Hi, I'm trying to get Settlers 3 to run on Wine. After fixing some race condition (seems like the thread calling WaitForXXXObject was giving up time-slice too early after the call) it seems that the only problem left is very slow text output. What I could understand from the forum archives is