Re: d3d10: Parse local_variables.

2009-10-27 Thread Rico Schüller
Am 27.10.2009 05:14, schrieb Dan Kegel: (Spotted by http://kegel.com/wine/valgrind/logs/2009-10-26-08.26/diff-d3d10_effect.txt ) Hi Rico, the patch commit b55641f14a210f689cde8b08750a78779657c06e Author: Rico Schüller Date: Sun Oct 25 17:11:49 2009 +0100 d3d10: Parse local_variables.

re: d3d10: Parse local_variables.

2009-10-26 Thread Dan Kegel
(Spotted by http://kegel.com/wine/valgrind/logs/2009-10-26-08.26/diff-d3d10_effect.txt ) Hi Rico, the patch commit b55641f14a210f689cde8b08750a78779657c06e Author: Rico Schüller Date: Sun Oct 25 17:11:49 2009 +0100 d3d10: Parse local_variables. seems to have introduced the following val