Re: Summer of Code Project: DirectPlay

2006-05-01 Thread Alexander N. Sørnes
Adam Luchjenbroers skrev: What Windows version would you be interested in? At this point, I should probably mention that while I have a great interest in seeing DirectPlay working, I have relatively little time to work on it. I'm doing my investigations here and there, and if no-one pic

Re: Summer of Code Project: DirectPlay

2006-04-30 Thread Adam Luchjenbroers
> > What Windows version would you be interested in? At this point, I should probably mention that while I have a great interest in seeing DirectPlay working, I have relatively little time to work on it. I'm doing my investigations here and there, and if no-one picks up on this I'll probably wo

Re: Summer of Code Project: DirectPlay

2006-04-30 Thread Alexander N. Sørnes
Adam Luchjenbroers skrev: On Mon, 24 Apr 2006 11:47, Francois Gouget wrote: On Fri, 21 Apr 2006, Adam Luchjenbroers wrote: [...] With the way DirectPlay works, we could provide our own provider and a compatible provider if we so wanted (at least, to the extent of my knowledge).

Re: Summer of Code Project: DirectPlay

2006-04-30 Thread Adam Luchjenbroers
On Mon, 24 Apr 2006 11:47, Francois Gouget wrote: > On Fri, 21 Apr 2006, Adam Luchjenbroers wrote: > [...] > > > With the way DirectPlay works, we could provide our own provider and a > > compatible provider if we so wanted (at least, to the extent of my > > knowledge). > > IMHO we should saves our

Re: Summer of Code Project: DirectPlay

2006-04-24 Thread Francois Gouget
On Fri, 21 Apr 2006, Adam Luchjenbroers wrote: [...] With the way DirectPlay works, we could provide our own provider and a compatible provider if we so wanted (at least, to the extent of my knowledge). IMHO we should saves ourselves some work and only do the compatible provider since it will

Re: Summer of Code Project: DirectPlay

2006-04-21 Thread Adam Luchjenbroers
On Thu, 20 Apr 2006 13:46, Francois Gouget wrote: > It seems like this would prevent you from connecting to games hosted by > commercial companies (e.g. Microsoft) as these are unlikely to install > the Wine DirectPlay library. > > Or is DirectPlay never used in this way? Even so I think that when

Re: Summer of Code Project: DirectPlay

2006-04-20 Thread Francois Gouget
On Mon, 17 Apr 2006, Stefan Dösinger wrote: [...] Always wanted to see that implemented, but there's the issue of the DirectPlay protocol itself, which AFAIK is undocumented. For the start, we don't have to be compatible with the Microsoft protocol. If we can get a Wine-Wine protocol, this wou

Re: Summer of Code Project: DirectPlay

2006-04-17 Thread Adam Luchjenbroers
On Mon, 17 Apr 2006 06:56, H. Verbeet wrote: > > Or do we have a solution for that? > > Ethereal? :-) True. but how does that sit with respect to reverse engineering? Any potential legal issues? -- "Liberty means responsibility. That is why most men dread it." - George Bernard Shaw

Re: Summer of Code Project: DirectPlay

2006-04-17 Thread Stefan Dösinger
Am Montag, 17. April 2006 16:18 schrieb Adam Luchjenbroers: > On Sat, 15 Apr 2006 20:03, Alexander N. Sørnes wrote: > > This is a proposal for a Google Summer of Code Project. > > > > Improve Wine's DirectPlay implementation so that it can at least run a > > simple demo app, and ideally end up enab

Re: Summer of Code Project: DirectPlay

2006-04-16 Thread H. Verbeet
On 17/04/06, Adam Luchjenbroers <[EMAIL PROTECTED]> wrote: > Or do we have a solution for that? Ethereal? :-)

Re: Summer of Code Project: DirectPlay

2006-04-16 Thread Adam Luchjenbroers
On Sat, 15 Apr 2006 20:03, Alexander N. Sørnes wrote: > This is a proposal for a Google Summer of Code Project. > > Improve Wine's DirectPlay implementation so that it can at least run a > simple demo app, and ideally end up enabling network play for a free > game demo. > A list of such demos is av

re: Summer of Code Project: DirectPlay

2006-04-15 Thread Dan Kegel
Alex wrote: > This is a proposal for a Google Summer of Code Project. > > Improve Wine's DirectPlay implementation so that it can at least run a > simple demo app, and ideally end up enabling network play for a free > game demo. > A list of such demos is available here > http://wiki.winehq.org/Dire

Re: Summer of Code Project: DirectPlay

2006-04-15 Thread James Hawkins
On 4/15/06, "Alexander N. Sørnes" <[EMAIL PROTECTED]> wrote: > This is a proposal for a Google Summer of Code Project. > > Improve Wine's DirectPlay implementation so that it can at least run a > simple demo app, and ideally end up enabling network play for a free > game demo. > A list of such demo