Re: Student Interested in Google Summer of Code 2010

2010-01-29 Thread Gerald Pfeifer
On Fri, 29 Jan 2010, Austin English wrote: > Flex isn't GLPv3, it's got a BSD license: > http://flex.sourceforge.net/manual/Copyright.html#Copyright You're right, and I had actually checked that a few weeks ago and confused it with something else now. Excellent. Please do file a PR against FreeB

Re: Student Interested in Google Summer of Code 2010

2010-01-29 Thread Gerald Pfeifer
On Fri, 29 Jan 2010, Austin English wrote: > Right. But it's a bug in the sense that FreeBSD is shipping an > _extremely_ old version of flex ;-). True. > Can you put in a request to update flex for FreeBSD 8.1/9.0? Or > should I register/file a bug? Filing a request is fine, if you want to do

Re: Student Interested in Google Summer of Code 2010

2010-01-29 Thread Austin English
On Fri, Jan 29, 2010 at 1:44 PM, Gerald Pfeifer wrote: > On Fri, 29 Jan 2010, Austin English wrote: >> Right. But it's a bug in the sense that FreeBSD is shipping an >> _extremely_ old version of flex ;-). > > True. > >> Can you put in a request to update flex for FreeBSD 8.1/9.0? Or >> should I r

Re: Student Interested in Google Summer of Code 2010

2010-01-29 Thread Loïc Hoguin
On 01/29/2010 07:17 PM, Tony Wasserka wrote: > Am 28.01.2010 21:42, schrieb Loïc Hoguin: >> >> What would be the solution then to have a chance to get Tony's work >> committed if he can't/won't do the rest of the work himself > FWIW, I handed in my skilled-work paper today, so I've had some spare >

Re: Student Interested in Google Summer of Code 2010

2010-01-29 Thread Tony Wasserka
Am 28.01.2010 21:42, schrieb Loïc Hoguin: > > What would be the solution then to have a chance to get Tony's work > committed if he can't/won't do the rest of the work himself FWIW, I handed in my skilled-work paper today, so I've had some spare time today again. I just prepared a patch which imple

Re: Student Interested in Google Summer of Code 2010

2010-01-29 Thread Austin English
On Thu, Jan 28, 2010 at 7:03 PM, Gerald Pfeifer wrote: > On Wed, 27 Jan 2010, Tom Wickline wrote: >> The version check fails on FreeBSD 8 even tho flex-2.5.35_3 is >> installed from ports. >> >> # flex --version >> flex version 2.5.4 >> >> The version check passes on Linux and OpenSolaris but Free

Re: Student Interested in Google Summer of Code 2010

2010-01-29 Thread Gerald Pfeifer
On Wed, 27 Jan 2010, Tom Wickline wrote: > The version check fails on FreeBSD 8 even tho flex-2.5.35_3 is > installed from ports. > > # flex --version > flex version 2.5.4 > > The version check passes on Linux and OpenSolaris but FreeBSD has a > harder time with it. > > Gerald has a workaround f

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Loïc Hoguin
On 01/28/2010 09:25 PM, Henri Verbeet wrote: > On 28 January 2010 20:15, Arjun Comar wrote: >> Ah, I wasn't going to do it as a SoC project, but rather as a way to get a >> feel for wine, directx, etc. over the next couple months (leading up to >> SoC). Henri is suggesting that I not do so? >> > I

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Henri Verbeet
On 28 January 2010 20:15, Arjun Comar wrote: > Ah, I wasn't going to do it as a SoC project, but rather as a way to get a > feel for wine, directx, etc. over the next couple months (leading up to > SoC). Henri is suggesting that I not do so? > I think anyone would have a hard time getting those co

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Loïc Hoguin
On 01/28/2010 08:15 PM, Arjun Comar wrote: > Ah, I wasn't going to do it as a SoC project, but rather as a way to get > a feel for wine, directx, etc. over the next couple months (leading up > to SoC). Henri is suggesting that I not do so? > > Anyway, if there are no objections, I'm willing to do

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Tony Wasserka
Am 28.01.2010 20:38, schrieb Reece Dunn: > There is already support for WIC codecs by Vincent Povirk that has > been committed into wine, supporting bmp, jpeg, gif, png and other > formats. > > I don't know how complete this is, though, for what D3DX needs. > > - Reece > > yeah, the plan was to

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Reece Dunn
On 28 January 2010 19:25, Tony Wasserka wrote: > Just btw, those depend on D3DXGetImageInfoFromMemory, D3DXFilterTexture, > D3DXCreateTexture and possibly others I can't think of right now. > D3DXFilterTexture is quite trivial, but the other two also add a notable > effort. On the other hand, I ha

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Tony Wasserka
Am 28.01.2010 19:46, schrieb Loïc Hoguin: > If a student wishes to do the integration work as a SoC project, then > I'll step down. It'll certainly be more helpful for a student than for > me. I can find another project to work on in that case. > > Not sure whether integration of my work is stil

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Arjun Comar
Ah, I wasn't going to do it as a SoC project, but rather as a way to get a feel for wine, directx, etc. over the next couple months (leading up to SoC). Henri is suggesting that I not do so? Anyway, if there are no objections, I'm willing to do it. Loic, you probably have more experience, I'll ced

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Loïc Hoguin
On 01/28/2010 06:33 PM, Tony Wasserka wrote: > About my own work, it's not been integrated that much, yet: Loïc Hoguin > has expressed interest to integrate them, but I'm not sure whether he > was sure about that, yet. > I might work again on integrating my texture stuff in case you'd really > par

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Henri Verbeet
2010/1/28 Tony Wasserka : > Henri: I'm not sure whether the D3DX9 interface _depends_ on the HLSL > compiler; maybe the bytecode effect compiler does, but there's plenty of The effect compiler does, you can use embedded HLSL or assembly in effects. You can skip implementing the compiler of course,

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Tony Wasserka
About my own work, it's not been integrated that much, yet: Loïc Hoguin has expressed interest to integrate them, but I'm not sure whether he was sure about that, yet. I might work again on integrating my texture stuff in case you'd really participate in gsoc with some d3dx stuff, can't promise an

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Matteo Bruni
2010/1/28 Stefan Dösinger : > On Wednesday 27 January 2010 23:41:27 Henri Verbeet wrote: >> The problem with the effect interface is that there are several fairly >> large parts/dependencies to implement. For example, it has important >> dependencies on both the (non-existent) HLSL compiler and the

Re: Student Interested in Google Summer of Code 2010

2010-01-28 Thread Stefan Dösinger
On Wednesday 27 January 2010 23:41:27 Henri Verbeet wrote: > The problem with the effect interface is that there are several fairly > large parts/dependencies to implement. For example, it has important > dependencies on both the (non-existent) HLSL compiler and the only > partially merged shader a

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Henri Verbeet
On 27 January 2010 20:14, Arjun Comar wrote: > @Henri: I'm always up for a challenge. Perhaps you could suggest a smaller > subset of the problem that would be more feasible to attempt in 2-3 months? > Perhaps a few effects rather than any significant chunk of them? Also, what > are you looking fo

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Arjun Comar
That sounds interesting, and may be a good way to learn. I'll CC this reply to him to see if he still needs somebody. @Tony: It'd be slow going since I still need to learn how everything works, but if you're willing to work with me, I don't mind helping you out with your project. On Wed, Jan 27,

re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Dan Kegel
Howdy! While you're figuring out your proposal, you might want to look over the code from previous SoC (or university) Wine projects that didn't quite make it in. One easy one might be the dxdiag written by the UCLA students. Dusting it off and bringing some of its features into the wine tree migh

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Ricardo Filipe
hi arjun, it's good to see your interest :) tony has been searching for someone to integrate his gsoc work, see: http://www.winehq.org/pipermail/wine-devel/2010-January/081160.html maybe you are that guy? ;) it would serve as an introduction to the d3d environment at least. maybe too much idk. i

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Arjun Comar
Thanks everybody for the replies. >Welcome! I'm glad you've chosen Wine; we can sure use more help. > >Sounds like you know your way around, but please feel free to ask for help >anytime. The IRC channel works particularly well; real discussions will >keep us from being annoyed by the trolls. >

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Austin English
On Wed, Jan 27, 2010 at 8:36 AM, Michael Stefaniuc wrote: > Tom Wickline wrote: >> On Wed, Jan 27, 2010 at 8:32 PM, Paul Vriens >> wrote: >>> Not sure how new it is, but it looks like 2.5.33 is the minimum: >>> >>> http://source.winehq.org/git/wine.git/?a=commitdiff;h=ce3077e55d76c3870f5724c

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Michael Stefaniuc
Stefan Dösinger wrote: > Am 27.01.2010 um 13:16 schrieb Henri Verbeet: > >> On 27 January 2010 12:57, Tony Wasserka wrote: >>> at the msdn documentation to see the whole list of interfaces. I guess >>> the most profitable would be implementing the effect interfaces, since >>> these are the most u

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Michael Stefaniuc
Tom Wickline wrote: > On Wed, Jan 27, 2010 at 8:32 PM, Paul Vriens > wrote: >> Not sure how new it is, but it looks like 2.5.33 is the minimum: >> >> http://source.winehq.org/git/wine.git/?a=commitdiff;h=ce3077e55d76c3870f5724cd995e980e4756 >> >> -- >> Cheers, >> >> Paul. > The version check

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Tom Wickline
On Wed, Jan 27, 2010 at 8:32 PM, Paul Vriens wrote: > On 01/27/2010 01:25 PM, Stefan Dösinger wrote: >> >> It would help a lot if the code from last years gsoc d3dx9 projects made >> it into wine git sooner rather than later to allow new participants to build >> on it. I don't know what the state

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Paul Vriens
On 01/27/2010 01:25 PM, Stefan Dösinger wrote: It would help a lot if the code from last years gsoc d3dx9 projects made it into wine git sooner rather than later to allow new participants to build on it. I don't know what the state of Tony's work is, but I think the only real concern blocking

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Stefan Dösinger
Am 27.01.2010 um 13:16 schrieb Henri Verbeet: > On 27 January 2010 12:57, Tony Wasserka wrote: >> at the msdn documentation to see the whole list of interfaces. I guess >> the most profitable would be implementing the effect interfaces, since >> these are the most used ones next to shaders and t

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Henri Verbeet
On 27 January 2010 12:57, Tony Wasserka wrote: > at the msdn documentation to see the whole list of interfaces. I guess > the most profitable would be implementing the effect interfaces, since > these are the most used ones next to shaders and textures. I'm not sure I'm sure the effect interface w

Re: Student Interested in Google Summer of Code 2010

2010-01-27 Thread Tony Wasserka
Hi, We've had two D3DX projects last year - one implementing shaders, the other (which was mine) implementing meshes, fonts and texturing code. Both have only partially been integrated, yet (as far as I know), but most of the other stuff in d3dx9 is still untouched, you can take a look at the msdn