Re: privileged instruction in 32-bit code

2005-11-11 Thread Uwe Bonnes
> "Peter" == Peter Beutner <[EMAIL PROTECTED]> writes: Peter> Tyler Nielsen schrieb: >> Ivan Leo Puoti wrote: Yeah, the safedisc patch didn't seem to help >> the issue at all. I really hope this isn't debugger checks failing, >> but I still wonder why a seemingly valid command

Re: privileged instruction in 32-bit code

2005-11-11 Thread Tyler Nielsen
Peter Beutner wrote: Tyler Nielsen schrieb: Ivan Leo Puoti wrote: Yeah, the safedisc patch didn't seem to help the issue at all. I really hope this isn't debugger checks failing, but I still wonder why a seemingly valid command (movaps) is returning a privileged instruction exception.

Re: privileged instruction in 32-bit code

2005-11-11 Thread Peter Beutner
Tyler Nielsen schrieb: > Ivan Leo Puoti wrote: > Yeah, the safedisc patch didn't seem to help the issue at all. I really > hope this isn't debugger checks failing, but I still wonder why a > seemingly valid command (movaps) is returning a privileged instruction > exception. google says: movaps wi

Re: privileged instruction in 32-bit code

2005-11-11 Thread Tyler Nielsen
Ivan Leo Puoti wrote: Hi, seems another "Copy Protected" Game. can you try "Ivan Leo Puoti" patches (related to ntoskrnl/safedisc) ? Raphael Unless the game is protected by safedisc they won't help much. Chances are some anti debugger checks are failing, so the game intentionally scr

Re: privileged instruction in 32-bit code

2005-11-11 Thread Tyler Nielsen
Andreas Mohr wrote: Hi, On Fri, Nov 11, 2005 at 10:36:24AM +0100, Marcus Meissner wrote: (gdb) disassemble bar Dump of assembler code for function bar: 0x080495a0 : movaps %xmm0,(%ecx) 0x080495a3 : shufps $0xa,%xmm3,%xmm2 0x080495a7 : add$0x90,%eax 0x080495ac :decl 0x4

Re: privileged instruction in 32-bit code

2005-11-11 Thread Ivan Leo Puoti
Hi, seems another "Copy Protected" Game. can you try "Ivan Leo Puoti" patches (related to ntoskrnl/safedisc) ? Raphael Unless the game is protected by safedisc they won't help much. Chances are some anti debugger checks are failing, so the game intentionally screws itself up. Ivan.

Re: privileged instruction in 32-bit code

2005-11-11 Thread Andreas Mohr
Hi, On Fri, Nov 11, 2005 at 10:36:24AM +0100, Marcus Meissner wrote: > > (gdb) disassemble bar > > Dump of assembler code for function bar: > > 0x080495a0 : movaps %xmm0,(%ecx) > > 0x080495a3 : shufps $0xa,%xmm3,%xmm2 > > 0x080495a7 : add$0x90,%eax > > 0x080495ac :decl 0x4c(%

Re: privileged instruction in 32-bit code

2005-11-11 Thread Marcus Meissner
> (gdb) disassemble bar > Dump of assembler code for function bar: > 0x080495a0 : movaps %xmm0,(%ecx) > 0x080495a3 : shufps $0xa,%xmm3,%xmm2 > 0x080495a7 : add$0x90,%eax > 0x080495ac :decl 0x4c(%esp) > 0x080495b0 :movaps %xmm1,0x10(%ecx) > 0x080495b4 :shufps $0x9d,%xmm

Re: privileged instruction in 32-bit code

2005-11-10 Thread Tyler Nielsen
comes up I get: WineDbg starting on pid 0x8 Unhandled exception: privileged instruction in 32-bit code (0x00872230). In 32 bit mode. fixme:dbghelp:sffip_cb NIY on 'D:\test\eq2\output\User_Optimized\Client\EverQuest2.pdb' Register dump: CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033 E

Re: privileged instruction in 32-bit code

2005-11-10 Thread Raphael
p I get: > > WineDbg starting on pid 0x8 > Unhandled exception: privileged instruction in 32-bit code (0x00872230). > In 32 bit mode. > fixme:dbghelp:sffip_cb NIY on > 'D:\test\eq2\output\User_Optimized\Client\EverQuest2.pdb' > Register dump: > CS:0073 SS:007b DS:007

privileged instruction in 32-bit code

2005-11-09 Thread Tyler Nielsen
Hello, I'm looking for a little help to find the next step in getting a program (Everquest 2) working under wine. It currently runs the patcher, and will go through the load screen, and when the game comes up I get: WineDbg starting on pid 0x8 Unhandled exception: privileged instructi