Re: opengl32: fix a compiler warning on Mac OS X

2009-06-10 Thread Roderick Colenbrander
Normally it is very easy to do (2 minutes of work) but the opengl.spec files of which the opengl32 code is generated have been changed a lot in opengl 3.1 (the old versions are offline). I need to rewrite the scripts and some code, so it is quite a bit of work. Roderick On Wed, Jun 10, 2009 at 10

Re: opengl32: fix a compiler warning on Mac OS X

2009-06-10 Thread Austin English
On Wed, Jun 10, 2009 at 1:30 AM, Roderick Colenbrander wrote: > Actually I need to fix opengl32 properly. For some reason opengl32 is > opengl 1.2 while it should be 1.1. Then GL_GLEXT_PROTOTYPES is not > needed at all for compiling opengl32. Even better. Any idea how close that is on your todo li

Re: opengl32: fix a compiler warning on Mac OS X

2009-06-09 Thread Roderick Colenbrander
Actually I need to fix opengl32 properly. For some reason opengl32 is opengl 1.2 while it should be 1.1. Then GL_GLEXT_PROTOTYPES is not needed at all for compiling opengl32. Roderick On Wed, Jun 10, 2009 at 12:18 AM, Austin English wrote: > GL_GLEXT_PROTOTYPES is defined in GL/gl.h on Mac. Other